Fix #428: scene node of eliminated kart in battle mode was still
visible. git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9875 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -149,7 +149,8 @@ void ThreeStrikesBattle::kartHit(const int kart_id)
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if(wheels[1]) wheels[1]->setVisible(false);
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if(wheels[2]) wheels[2]->setVisible(false);
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if(wheels[3]) wheels[3]->setVisible(false);
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eliminateKart(kart_id, true, false);
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eliminateKart(kart_id, /*notify_of_elimination*/ true,
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/*remove*/true);
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m_insert_tire = 4;
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}
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