Fixed setting colour of (debug) spheres added.

This commit is contained in:
hiker
2016-05-02 09:58:01 +10:00
parent 24d298b743
commit ec41a7806c

View File

@@ -1139,7 +1139,8 @@ scene::IMeshSceneNode *IrrDriver::addSphere(float radius,
m.EmissiveColor = color;
m.BackfaceCulling = false;
m.MaterialType = video::EMT_SOLID;
m.setTexture(0, getUnicolorTexture(video::SColor(128, 255, 105, 180)));
//m.setTexture(0, getUnicolorTexture(video::SColor(128, 255, 105, 180)));
m.setTexture(0, getUnicolorTexture(color));
m.setTexture(1, getUnicolorTexture(video::SColor(0, 0, 0, 0)));
if (CVS->isGLSL())