Removed unnecessary stop of music (music will stop anyway once the

buffer is finished, but if music is completely threaded it might
just keep on playing).
This commit is contained in:
hiker
2014-10-16 17:03:13 +11:00
parent a18766e3e6
commit e4e0724cb9

View File

@@ -39,8 +39,6 @@ WorldStatus::WorldStatus()
m_start_sound = SFXManager::get()->createSoundSource("start_race");
m_track_intro_sound = SFXManager::get()->createSoundSource("track_intro");
music_manager->stopMusic();
m_play_racestart_sounds = true;
IrrlichtDevice *device = irr_driver->getDevice();