Little hack : make the kart selection screen seem faster by moving the cursor immediately, and loading the kart model only on next frame. See #2216
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@ -890,7 +890,7 @@ void KartSelectionScreen::updateKartWidgetModel(uint8_t widget_id,
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const SpeedWeightedObject& obj = kart_model.getSpeedWeightedObject((int)i);
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w3->addModel(obj.m_model, obj.m_position);
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}
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w3->update(0);
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//w3->update(0);
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m_kart_widgets[widget_id].m_kart_name
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->setText( selectionText.c_str(), false );
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