Update strings for iOS STK
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@@ -260,7 +260,8 @@ float MainLoop::getLimitedDt()
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// When in menus, reduce FPS much, it's not necessary to push to the
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// maximum for plain menus
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#ifdef IOS_STK
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// For iOS devices seems that they has fps locked at 60 anyway
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// For iOS devices most at locked at 60, for new iPad Pro supports 120
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// which is currently m_max_fps
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const int max_fps =
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UserConfigParams::m_swap_interval == 2 ? 30 :
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UserConfigParams::m_swap_interval == 1 ? 60 :
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