Improved 'space' interrupting type-a-name dialog when it's mapped to fire (in some cases it still doesn't work, didn't find why)

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4185 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2009-10-31 23:14:52 +00:00
parent 729ccbc79b
commit c3419d8ddb

View File

@ -282,7 +282,7 @@ void EventHandler::processAction(const int action, const unsigned int value, Inp
break;
case PA_FIRE:
if (pressedDown)
if (pressedDown && !isWithinATextBox)
{
Widget* w = GUIEngine::getFocusForPlayer(playerID);
if (w == NULL) break;