GPUParticles: Force alpha additive for flip particles
This commit is contained in:
@@ -532,10 +532,8 @@ void ParticleSystemProxy::drawFlip()
|
||||
glDisable(GL_CULL_FACE);
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
if (m_alpha_additive)
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
||||
else
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glBlendEquation(GL_FUNC_ADD);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
||||
glUseProgram(ParticleShader::FlipParticleRender::Program);
|
||||
|
||||
float screen[2] = {
|
||||
@@ -543,7 +541,7 @@ void ParticleSystemProxy::drawFlip()
|
||||
(float)UserConfigParams::m_height
|
||||
};
|
||||
|
||||
setTexture(0, texture, GL_LINEAR, GL_LINEAR);
|
||||
setTexture(0, texture, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR);
|
||||
setTexture(1, normal_and_depth, GL_NEAREST, GL_NEAREST);
|
||||
|
||||
ParticleShader::FlipParticleRender::setUniforms(irr_driver->getViewMatrix(), irr_driver->getProjMatrix(), irr_driver->getInvProjMatrix(), screen[0], screen[1], 0, 1);
|
||||
@@ -575,7 +573,7 @@ void ParticleSystemProxy::drawNotFlip()
|
||||
(float)UserConfigParams::m_height
|
||||
};
|
||||
|
||||
setTexture(0, texture, GL_LINEAR, GL_LINEAR);
|
||||
setTexture(0, texture, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR);
|
||||
setTexture(1, normal_and_depth, GL_NEAREST, GL_NEAREST);
|
||||
|
||||
ParticleShader::SimpleParticleRender::setUniforms(irr_driver->getViewMatrix(), irr_driver->getProjMatrix(), irr_driver->getInvProjMatrix(), screen[0], screen[1], 0, 1);
|
||||
|
||||
Reference in New Issue
Block a user