Some improvement to #2667
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@ -2808,7 +2808,7 @@ void Kart::updateGraphics(float dt, const Vec3& offset_xyz,
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{
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{
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const bool emergency = getKartAnimation() != NULL;
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const bool emergency = getKartAnimation() != NULL;
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m_shadow->update(isOnGround() && !emergency,
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m_shadow->update(isOnGround() && !emergency,
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m_terrain_info->getHoT() - getXYZ().getY()
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getTrans().inverse()(m_terrain_info->getHitPoint()).getY()
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- m_skidding->getGraphicalJumpOffset()
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- m_skidding->getGraphicalJumpOffset()
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- m_graphical_y_offset
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- m_graphical_y_offset
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- m_kart_model->getLowestPoint());
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- m_kart_model->getLowestPoint());
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