tweak text bubble widget so that the text cannot go too close to the right edge of the widget
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5906 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@@ -1639,7 +1639,7 @@ void Skin::draw3DSunkenPane (IGUIElement *element, video::SColor bgcolor, bool f
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// minor adjustments...
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rect2.UpperLeftCorner.X -= 7;
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//rect2.LowerRightCorner.X -= 15;
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rect2.LowerRightCorner.X += BUBBLE_MARGIN_ON_RIGHT;
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if (bubble->isFocusedForPlayer(PLAYER_ID_GAME_MASTER))
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drawBoxFromStretchableTexture(widget, rect2, SkinConfig::m_render_params["textbubble::focused"]);
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@@ -34,7 +34,7 @@ BubbleWidget::BubbleWidget() : Widget(WTYPE_BUBBLE)
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void BubbleWidget::add()
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{
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m_shrinked_size = rect<s32>(m_x, m_y, m_x + m_w, m_y + m_h);
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m_shrinked_size = rect<s32>(m_x, m_y, m_x + m_w - BUBBLE_MARGIN_ON_RIGHT, m_y + m_h);
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stringw message = getText();
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EGUI_ALIGNMENT align = EGUIA_UPPERLEFT;
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@@ -23,6 +23,7 @@
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namespace GUIEngine
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{
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const int BUBBLE_MARGIN_ON_RIGHT = 15;
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class BubbleWidget : public Widget
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{
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