1) Objects of type 'object' are now exported as separate objects and loaded in the scene file.
This allows the usage of certain objects only in some of the scenes for a track (e.g. to block a alternative way in one scene, but allow it in another), or perhaps to save memory by loading one object and placing it several times in the track (though that means that more scene nodes will be created). 2) Missing id properties are now defined with their default value, making it easier to fill out the necessary properties. 3) Minor cosmetic changes. git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4034 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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