Delete old unused files
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12523 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@@ -174,7 +174,6 @@ src/states_screens/dialogs/player_info_dialog.cpp
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src/states_screens/dialogs/press_a_key_dialog.cpp
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src/states_screens/dialogs/race_paused_dialog.cpp
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src/states_screens/dialogs/select_challenge.cpp
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src/states_screens/dialogs/story_mode_new.cpp
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src/states_screens/dialogs/track_info_dialog.cpp
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src/states_screens/dialogs/tutorial_message_dialog.cpp
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src/states_screens/feature_unlocked.cpp
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@@ -374,6 +373,7 @@ src/modes/game_tutorial.hpp
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src/modes/linear_world.hpp
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src/modes/overworld.hpp
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src/modes/profile_world.hpp
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src/modes/soccer_world.hpp
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src/modes/standard_race.hpp
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src/modes/three_strikes_battle.hpp
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src/modes/tutorial_world.hpp
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@@ -433,7 +433,6 @@ src/states_screens/dialogs/player_info_dialog.hpp
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src/states_screens/dialogs/press_a_key_dialog.hpp
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src/states_screens/dialogs/race_paused_dialog.hpp
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src/states_screens/dialogs/select_challenge.hpp
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src/states_screens/dialogs/story_mode_new.hpp
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src/states_screens/dialogs/track_info_dialog.hpp
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src/states_screens/dialogs/tutorial_message_dialog.hpp
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src/states_screens/feature_unlocked.hpp
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@@ -457,6 +456,7 @@ src/states_screens/race_gui.hpp
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src/states_screens/race_gui_overworld.hpp
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src/states_screens/race_result_gui.hpp
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src/states_screens/race_setup_screen.hpp
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src/states_screens/soccer_setup_screen.hpp
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src/states_screens/state_manager.hpp
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src/states_screens/story_mode_lobby.hpp
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src/states_screens/tracks_screen.hpp
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@@ -474,6 +474,7 @@ src/tinygettext/tinygettext.hpp
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src/tracks/ambient_light_sphere.hpp
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src/tracks/bezier_curve.hpp
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src/tracks/check_cannon.hpp
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src/tracks/check_goal.hpp
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src/tracks/check_lap.hpp
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src/tracks/check_line.hpp
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src/tracks/check_manager.hpp
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@@ -1,81 +0,0 @@
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2009 Marianne Gagnon
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "states_screens/dialogs/story_mode_new.hpp"
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#include "config/user_config.hpp"
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#include "config/player.hpp"
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#include "guiengine/widgets/ribbon_widget.hpp"
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#include "guiengine/widgets/spinner_widget.hpp"
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#include "states_screens/state_manager.hpp"
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#include "utils/translation.hpp"
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#include <IGUIEnvironment.h>
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using namespace GUIEngine;
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using namespace irr;
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using namespace irr::core;
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using namespace irr::gui;
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// -----------------------------------------------------------------------------
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StoryModeNewDialog::StoryModeNewDialog(const float w, const float h) :
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ModalDialog(w, h)
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{
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loadFromFile("story_mode_new.stkgui");
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SpinnerWidget* ident = getWidget<SpinnerWidget>("identity");
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const int playerAmount = UserConfigParams::m_all_players.size();
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ident->setMax(playerAmount - 1);
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for(int n=0; n<playerAmount; n++)
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{
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ident->addLabel( translations->fribidize(UserConfigParams::m_all_players[n].getName()) );
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}
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RibbonWidget* difficulty = getWidget<RibbonWidget>("difficulty");
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difficulty->setSelection( 1 /* medium */, PLAYER_ID_GAME_MASTER );
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ident->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
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}
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// -----------------------------------------------------------------------------
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StoryModeNewDialog::~StoryModeNewDialog()
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{
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}
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// -----------------------------------------------------------------------------
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GUIEngine::EventPropagation StoryModeNewDialog::processEvent(const std::string& eventSource)
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{
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if (eventSource == "cancel")
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{
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dismiss();
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return GUIEngine::EVENT_BLOCK;
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}
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else if (eventSource == "startgame")
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{
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// TODO
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}
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return GUIEngine::EVENT_LET;
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}
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// -----------------------------------------------------------------------------
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@@ -1,50 +0,0 @@
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2009 Marianne Gagnon
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_STORY_MODE_NEW_DIALOG_HPP
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#define HEADER_STORY_MODE_NEW_DIALOG_HPP
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#include "guiengine/modaldialog.hpp"
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namespace GUIEngine
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{
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class TextBoxWidget;
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class ButtonWidget;
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class LabelWidget;
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}
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/**
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* \brief Dialog that allows the player to create a new story mode game
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* \ingroup states_screens
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*/
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class StoryModeNewDialog : public GUIEngine::ModalDialog//, public GUIEngine::ITextBoxWidgetListener
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{
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public:
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/**
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* Creates a modal dialog with given percentage of screen width and height
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*/
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StoryModeNewDialog(const float percentWidth, const float percentHeight);
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~StoryModeNewDialog();
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GUIEngine::EventPropagation processEvent(const std::string& eventSource);
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//virtual void onTextUpdated();
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};
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#endif
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