Reset smooth network body when moving kart
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@@ -229,6 +229,7 @@ void CaptureTheFlag::update(int ticks)
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kart->getBody()->proceedToTransform(t);
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kart->setTrans(t);
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kart->getPowerup()->reset();
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static_cast<SmoothNetworkBody*>(kart)->reset();
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}
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it++;
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}
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