Don't aim at hurt karts either since you can't swat them anyway

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9966 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria
2011-10-11 19:29:43 +00:00
parent 24ed5f15cc
commit aec6cf2b9a

View File

@@ -208,8 +208,12 @@ void Swatter::chooseTarget()
{
Kart *kart = world->getKart(i);
// TODO: isSwatterReady(), isSquashable()?
if(kart->isEliminated() || kart==m_kart || kart->isSquashed())
if(kart->isEliminated() || kart==m_kart)
continue;
// don't squash an already hurt kart
if (kart->isInvulnerable() || kart->isSquashed())
continue;
float dist2 = (kart->getXYZ()-m_kart->getXYZ()).length2();
if(dist2<min_dist2)
{