Fix black glowing objects.
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@@ -1007,7 +1007,7 @@ void IrrDriver::renderDisplacement(video::SOverrideMaterial &overridemat,
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glDisable(GL_ALPHA_TEST);
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glDepthMask(GL_FALSE);
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glDisable(GL_BLEND);
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glClear(GL_STENCIL_BITS);
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glClear(GL_STENCIL_BUFFER_BIT);
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glEnable(GL_STENCIL_TEST);
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glStencilFunc(GL_ALWAYS, 1, 0xFF);
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glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
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