Remove unused method

This commit is contained in:
Flakebi
2015-01-18 23:44:34 +01:00
parent 59534cda86
commit aafe86147a
2 changed files with 0 additions and 16 deletions

View File

@@ -337,7 +337,6 @@ private:
void renderNormalsVisualisation();
void renderTransparent();
void renderParticles();
void computeSunVisibility();
void renderShadows();
void renderRSM();
void renderGlow(std::vector<GlowData>& glows);

View File

@@ -462,10 +462,6 @@ void IrrDriver::renderScene(scene::ICameraSceneNode * const camnode, unsigned po
} // end glow
PROFILER_POP_CPU_MARKER();
PROFILER_PUSH_CPU_MARKER("- Lensflare/godray", 0x00, 0xFF, 0xFF);
computeSunVisibility();
PROFILER_POP_CPU_MARKER();
// Render transparent
{
PROFILER_PUSH_CPU_MARKER("- Transparent Pass", 0xFF, 0x00, 0x00);
@@ -569,17 +565,6 @@ void IrrDriver::renderFixed(float dt)
// ----------------------------------------------------------------------------
void IrrDriver::computeSunVisibility()
{
// Is the lens flare enabled & visible? Check last frame's query.
bool hasgodrays = false;
if (World::getWorld() != NULL)
{
hasgodrays = World::getWorld()->getTrack()->hasGodRays();
}
}
void IrrDriver::renderParticles()
{
glDepthMask(GL_FALSE);