Set fog on textures that don't appear in materials.xml too

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9791 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria
2011-09-10 19:33:41 +00:00
parent 1b28c99ceb
commit aa034e2a97

View File

@@ -26,6 +26,8 @@
#include "graphics/material.hpp"
#include "io/file_manager.hpp"
#include "io/xml_node.hpp"
#include "modes/world.hpp"
#include "tracks/track.hpp"
#include "utils/string_utils.hpp"
#include <ITexture.h>
@@ -126,6 +128,11 @@ void MaterialManager::setAllMaterialFlags(video::ITexture* t,
mb->getMaterial().ColorMaterial = video::ECM_DIFFUSE_AND_AMBIENT;
if (World::getWorld() != NULL && World::getWorld()->getTrack() != NULL)
{
mb->getMaterial().FogEnable = World::getWorld()->getTrack()->isFogEnabled();
}
//if (UserConfigParams::m_fullscreen_antialiasing)
// mb->getMaterial().AntiAliasing = video::EAAM_LINE_SMOOTH;