At everyone's request, speed up feature unlocked screen

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7094 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2010-12-19 23:35:48 +00:00
parent 5df3825740
commit a8ae299119

View File

@ -318,8 +318,8 @@ void FeatureUnlockedCutScene::onUpdate(float dt,
if (m_sky_angle > 360) m_sky_angle -= 360;
m_sky->setRotation( core::vector3df(0, m_sky_angle, 0) );
const float ANIM_FROM = 2.0f;
const float ANIM_TO = 5.5f;
const float ANIM_FROM = 1.0f;
const float ANIM_TO = 3.0f;
const int last_image = m_chest->getEndFrame() - 1;
if (m_global_time < ANIM_FROM)
@ -339,7 +339,7 @@ void FeatureUnlockedCutScene::onUpdate(float dt,
m_chest->setCurrentFrame( current_frame );
const int GIFT_EXIT_FROM = (int)ANIM_TO;
const int GIFT_EXIT_TO = GIFT_EXIT_FROM + 12;
const int GIFT_EXIT_TO = GIFT_EXIT_FROM + 7;
const int unlockedStuffCount = m_unlocked_stuff.size();