Bugfix: using nitro while the speed is negative could cause a crash, since
the negative speed caused a huge number of prticles to be created (negative signed int --> unsigned int). git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4228 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@@ -1250,8 +1250,10 @@ void Kart::updateGraphics(const Vec3& off_xyz, const Vec3& off_hpr)
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m_water_splash_system->setCreationRate(f);
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}
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if(m_nitro)
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// fabs(speed) is important, otherwise the negative number will
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// become a huge unsigned number in the particle scene node!
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m_nitro->setCreationRate(m_controls.m_nitro && m_collected_energy>0
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? (10.0f + getSpeed()*20.0f) : 0);
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? (10.0f + fabsf(getSpeed())*20.0f) : 0);
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float speed_ratio = getSpeed()/getMaxSpeed();
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float offset_heading = getSteerPercent()*m_kart_properties->getSkidVisual()
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