Merge branch 'master' into renderer_refactoring

This commit is contained in:
Elderme
2015-12-04 23:25:53 +01:00
157 changed files with 802 additions and 159 deletions
-4
View File
@@ -1248,8 +1248,6 @@ void PostProcessing::renderHorizontalBlur(const FrameBuffer &in_fbo,
{
assert(in_fbo.getWidth() == auxiliary.getWidth() &&
in_fbo.getHeight() == auxiliary.getHeight());
float inv_width = 1.0f / in_fbo.getWidth();
float inv_height = 1.0f / in_fbo.getHeight();
auxiliary.bind();
Gaussian6HBlurShader::getInstance()->render(in_fbo, in_fbo.getWidth(),
@@ -1268,8 +1266,6 @@ void PostProcessing::renderGaussian17TapBlur(const FrameBuffer &in_fbo,
in_fbo.getHeight() == auxiliary.getHeight());
if (CVS->supportsComputeShadersFiltering())
glMemoryBarrier(GL_FRAMEBUFFER_BARRIER_BIT);
float inv_width = 1.0f / in_fbo.getWidth();
float inv_height = 1.0f / in_fbo.getHeight();
{
if (!CVS->supportsComputeShadersFiltering())
{