Added support for using readonly material. As a result of this animated

water scene nodes will now trigger rescue.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6037 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk
2010-09-17 05:24:39 +00:00
parent 01a3293fb7
commit a04f688972

View File

@@ -188,7 +188,7 @@ private:
void itemCommand(const Vec3 &xyz, Item::ItemType item_type,
bool drop);
void loadQuadGraph(unsigned int mode_id);
void convertTrackToBullet(const scene::ISceneNode *node);
void convertTrackToBullet(scene::ISceneNode *node);
bool loadMainTrack(const XMLNode &node);
void createWater(const XMLNode &node);
void getMusicInformation(std::vector<std::string>& filenames,