Added support for using readonly material. As a result of this animated
water scene nodes will now trigger rescue. git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6037 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@@ -188,7 +188,7 @@ private:
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void itemCommand(const Vec3 &xyz, Item::ItemType item_type,
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bool drop);
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void loadQuadGraph(unsigned int mode_id);
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void convertTrackToBullet(const scene::ISceneNode *node);
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void convertTrackToBullet(scene::ISceneNode *node);
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bool loadMainTrack(const XMLNode &node);
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void createWater(const XMLNode &node);
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void getMusicInformation(std::vector<std::string>& filenames,
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