Add SuperSize in the artist debug mode menu
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@ -104,6 +104,7 @@ enum DebugMenuCommand
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DEBUG_POWERUP_PARACHUTE,
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DEBUG_POWERUP_PLUNGER,
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DEBUG_POWERUP_RUBBERBALL,
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DEBUG_POWERUP_SUPER,
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DEBUG_POWERUP_SWATTER,
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DEBUG_POWERUP_SWITCH,
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DEBUG_POWERUP_ZIPPER,
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@ -501,6 +502,9 @@ bool handleContextMenuAction(s32 cmd_id)
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case DEBUG_POWERUP_RUBBERBALL:
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addPowerup(PowerupManager::POWERUP_RUBBERBALL);
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break;
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case DEBUG_POWERUP_SUPER:
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addPowerup(PowerupManager::POWERUP_SUPER_SIZE);
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break;
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case DEBUG_POWERUP_SWATTER:
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addPowerup(PowerupManager::POWERUP_SWATTER);
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break;
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@ -904,6 +908,7 @@ bool onEvent(const SEvent &event)
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sub->addItem(L"Cake", DEBUG_POWERUP_CAKE );
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sub->addItem(L"Parachute", DEBUG_POWERUP_PARACHUTE );
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sub->addItem(L"Plunger", DEBUG_POWERUP_PLUNGER );
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sub->addItem(L"SuperSize", DEBUG_POWERUP_SUPER );
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sub->addItem(L"Swatter", DEBUG_POWERUP_SWATTER );
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sub->addItem(L"Switch", DEBUG_POWERUP_SWITCH );
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sub->addItem(L"Zipper", DEBUG_POWERUP_ZIPPER );
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