Removed unused variable, added some documentation.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8758 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@@ -28,15 +28,19 @@ namespace irr
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}
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using namespace irr;
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#include "utils/no_copy.hpp"
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#include "utils/vec3.hpp"
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class XMLNode;
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/**
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* \ingroup tracks
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*/
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class TrackObject : public scene::IAnimationEndCallBack
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* \ingroup tracks
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* This is a base object for any separate object on the track, which
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* might also have a skeletal animation. This is used by objects that
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* have an IPO animation, as well as physical objects.
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*/
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class TrackObject : public scene::IAnimationEndCallBack, public NoCopy
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{
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//public:
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// The different type of track objects: physical objects, graphical
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@@ -48,9 +52,6 @@ private:
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/** True if the object is currently being displayed. */
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bool m_enabled;
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/** >0 if it is active for a timer based object. */
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float m_timer;
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/** True if it is a looped animation. */
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bool m_is_looped;
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