speed up battle music when all opponents down to 1 life.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3926 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -107,8 +107,17 @@ void ThreeStrikesBattle::kartHit(const int kart_id)
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removeKart(kart_id);
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}
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// almost over, use fast music
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if(getCurrentNumKarts()==2 && m_faster_music_active==false)
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const unsigned int NUM_KARTS = race_manager->getNumKarts();
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int num_karts_many_lives = 0;
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for( unsigned int n = 0; n < NUM_KARTS; ++n )
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{
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if (m_kart_info[n].m_lives > 1)
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num_karts_many_lives++;
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}
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// when almost over, use fast music
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if (num_karts_many_lives<=1 && !m_faster_music_active)
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{
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sound_manager->switchToFastMusic();
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m_faster_music_active = true;
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