Correct location of new speedometers when playing with 3 or 4 players
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7396 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@@ -747,6 +747,8 @@ void RaceGUI::drawEnergyMeter(int x, int y, const Kart *kart,
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int h = (int)(viewport.getHeight()/3);
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int w = h/4; // gauge image is so 1:4
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y -= h;
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x -= w;
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// Background
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@@ -803,7 +805,7 @@ void RaceGUI::drawSpeedAndEnergy(const Kart* kart, const core::recti &viewport,
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int meter_height = (int)(SPEEDWIDTH*minRatio);
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drawEnergyMeter(viewport.LowerRightCorner.X,
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viewport.LowerRightCorner.Y - meter_height*2, kart,
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viewport.LowerRightCorner.Y - meter_height*0.75f, kart,
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viewport, scaling);
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// First draw the meter (i.e. the background which contains the numbers etc.
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