OGL32CTX: Remove implicitly defined uniforms in normalmap
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14982 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
@@ -31,6 +31,17 @@ using namespace core;
|
||||
|
||||
void NormalMapProvider::OnSetConstants(IMaterialRendererServices *srv, int)
|
||||
{
|
||||
core::matrix4 ModelViewProjectionMatrix = srv->getVideoDriver()->getTransform(ETS_PROJECTION);
|
||||
ModelViewProjectionMatrix *= srv->getVideoDriver()->getTransform(ETS_VIEW);
|
||||
ModelViewProjectionMatrix *= srv->getVideoDriver()->getTransform(ETS_WORLD);
|
||||
core::matrix4 TransposeInverseModelView = srv->getVideoDriver()->getTransform(ETS_VIEW);
|
||||
TransposeInverseModelView *= srv->getVideoDriver()->getTransform(ETS_WORLD);
|
||||
TransposeInverseModelView.makeInverse();
|
||||
TransposeInverseModelView = TransposeInverseModelView.getTransposed();
|
||||
|
||||
srv->setVertexShaderConstant("ModelViewProjectionMatrix", ModelViewProjectionMatrix.pointer(), 16);
|
||||
srv->setVertexShaderConstant("TransposeInverseModelView", TransposeInverseModelView.pointer(), 16);
|
||||
|
||||
if (!firstdone)
|
||||
{
|
||||
s32 texture = 0;
|
||||
|
||||
Reference in New Issue
Block a user