Prevent the in-race GUI to pop up in profile mode (which leads
to all kind of crashes later on). Thanks to KroArtem for reporting this. git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9538 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@@ -27,6 +27,7 @@
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#include "input/input_device.hpp"
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#include "input/input_manager.hpp"
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#include "main_loop.hpp"
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#include "modes/profile_world.hpp"
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#include "modes/world.hpp"
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#include "states_screens/dialogs/race_paused_dialog.hpp"
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#include "utils/translation.hpp"
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@@ -164,7 +165,8 @@ void StateManager::escapePressed()
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// In-game
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else if(m_game_mode == GAME)
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{
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if(World::getWorld()->getPhase()!=WorldStatus::RESULT_DISPLAY_PHASE)
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if(World::getWorld()->getPhase()!=WorldStatus::RESULT_DISPLAY_PHASE
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&& !ProfileWorld::isProfileMode())
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new RacePausedDialog(0.8f, 0.6f);
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}
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// In menus
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