Fixed incorrect position of terrain particles (bug #69).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7718 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@@ -953,6 +953,7 @@ void Kart::handleMaterialGFX()
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xyz += Vec3(0.06f * (m_wheel_toggle ? +1 : -1),
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0,
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0.06f);
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m_terrain_particles->setPosition(xyz.toIrrVector());
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// Get the appropriate particle data depending on
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// wether the kart is skidding or driving.
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const ParticleKind* pk =
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