Fix #4745
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@ -3642,8 +3642,7 @@ void ServerLobby::connectionRequested(Event* event)
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(player_count != 1 || online_id == 0 || duplicated_ranked_player)) ||
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(peer->isAIPeer() && !peer->getAddress().isLAN() &&!ServerConfig::m_ai_anywhere) ||
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(peer->isAIPeer() &&
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ServerConfig::m_ai_handling && !m_ai_peer.expired()) ||
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(peer->isAIPeer() && m_game_setup->isGrandPrix()))
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ServerConfig::m_ai_handling && !m_ai_peer.expired()))
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{
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NetworkString* message = getNetworkString(2);
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message->setSynchronous(true);
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