From 8bbb142394b5903fe32dc0198a8677a5745ad523 Mon Sep 17 00:00:00 2001 From: Benau Date: Sat, 9 Apr 2022 10:43:30 +0800 Subject: [PATCH] Fix #4745 --- src/network/protocols/server_lobby.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/network/protocols/server_lobby.cpp b/src/network/protocols/server_lobby.cpp index 47019ace8..6b35f8bde 100644 --- a/src/network/protocols/server_lobby.cpp +++ b/src/network/protocols/server_lobby.cpp @@ -3642,8 +3642,7 @@ void ServerLobby::connectionRequested(Event* event) (player_count != 1 || online_id == 0 || duplicated_ranked_player)) || (peer->isAIPeer() && !peer->getAddress().isLAN() &&!ServerConfig::m_ai_anywhere) || (peer->isAIPeer() && - ServerConfig::m_ai_handling && !m_ai_peer.expired()) || - (peer->isAIPeer() && m_game_setup->isGrandPrix())) + ServerConfig::m_ai_handling && !m_ai_peer.expired())) { NetworkString* message = getNetworkString(2); message->setSynchronous(true);