Applied Benau's bugfix - thanks!
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@ -255,7 +255,7 @@ BareNetworkString* NetworkItemManager::saveState(std::vector<std::string>* ru)
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void NetworkItemManager::forwardTime(int ticks)
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{
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int new_ticks = World::getWorld()->getTicksSinceStart() + ticks;
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World::getWorld()->setTicks(new_ticks);
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World::getWorld()->setTicksForRewind(new_ticks);
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for(auto &i : m_confirmed_state)
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{
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