Use Free-For-All for name instead
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@ -60,7 +60,7 @@
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<spacer width="25" height="25"/>
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<spacer width="25" height="25"/>
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<bubble proportion="1" height="100%"
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<bubble proportion="1" height="100%"
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I18N="In the help menu"
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I18N="In the help menu"
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text="There are 3 types of battle mode: In 3 Strikes Battle, you need to hit others with weapons until they lose all their lives. In Free For All, the player who hits others the most will win in a given hit or time limit. In Capture The Flag, your team needs to bring the flag of the other team to your own flag base, as long as your flag is not captured by the other team."/>
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text="There are 3 types of battle mode: In 3 Strikes Battle, you need to hit others with weapons until they lose all their lives. In Free-For-All, the player who hits others the most will win in a given hit or time limit. In Capture The Flag, your team needs to bring the flag of the other team to your own flag base, as long as your flag is not captured by the other team."/>
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</div>
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</div>
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<div width="100%" proportion="2" layout="horizontal-row">
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<div width="100%" proportion="2" layout="horizontal-row">
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@ -190,7 +190,7 @@ core::stringw NetworkConfig::getModeName(unsigned id)
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case 7:
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case 7:
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// I18n: Free for all means a deathmatch game with battle mode in
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// I18n: Free for all means a deathmatch game with battle mode in
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// networking
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// networking
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return _("Free For All");
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return _("Free-For-All");
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case 8:
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case 8:
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return _("Capture The Flag");
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return _("Capture The Flag");
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default:
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default:
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@ -174,7 +174,7 @@ void CreateServerScreen::updateMoreOption(int game_mode)
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m_more_options_spinner->setVisible(true);
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m_more_options_spinner->setVisible(true);
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m_more_options_spinner->clearLabels();
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m_more_options_spinner->clearLabels();
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//I18N: In the create server screen for battle server
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//I18N: In the create server screen for battle server
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m_more_options_spinner->addLabel(_("Free For All"));
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m_more_options_spinner->addLabel(_("Free-For-All"));
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//I18N: In the create server screen for battle server
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//I18N: In the create server screen for battle server
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m_more_options_spinner->addLabel(_("Capture The Flag"));
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m_more_options_spinner->addLabel(_("Capture The Flag"));
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m_more_options_spinner->setValue(m_prev_value);
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m_more_options_spinner->setValue(m_prev_value);
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