diff --git a/data/gui/help2.stkgui b/data/gui/help2.stkgui
index 24a07db16..27753d950 100644
--- a/data/gui/help2.stkgui
+++ b/data/gui/help2.stkgui
@@ -60,7 +60,7 @@
+ text="There are 3 types of battle mode: In 3 Strikes Battle, you need to hit others with weapons until they lose all their lives. In Free-For-All, the player who hits others the most will win in a given hit or time limit. In Capture The Flag, your team needs to bring the flag of the other team to your own flag base, as long as your flag is not captured by the other team."/>
diff --git a/src/network/network_config.cpp b/src/network/network_config.cpp
index f7b076ccf..860e76602 100644
--- a/src/network/network_config.cpp
+++ b/src/network/network_config.cpp
@@ -190,7 +190,7 @@ core::stringw NetworkConfig::getModeName(unsigned id)
case 7:
// I18n: Free for all means a deathmatch game with battle mode in
// networking
- return _("Free For All");
+ return _("Free-For-All");
case 8:
return _("Capture The Flag");
default:
diff --git a/src/states_screens/create_server_screen.cpp b/src/states_screens/create_server_screen.cpp
index 738343f3d..b4d483d0a 100644
--- a/src/states_screens/create_server_screen.cpp
+++ b/src/states_screens/create_server_screen.cpp
@@ -174,7 +174,7 @@ void CreateServerScreen::updateMoreOption(int game_mode)
m_more_options_spinner->setVisible(true);
m_more_options_spinner->clearLabels();
//I18N: In the create server screen for battle server
- m_more_options_spinner->addLabel(_("Free For All"));
+ m_more_options_spinner->addLabel(_("Free-For-All"));
//I18N: In the create server screen for battle server
m_more_options_spinner->addLabel(_("Capture The Flag"));
m_more_options_spinner->setValue(m_prev_value);