Disable old hack that causes more trouble than it's worth

This commit is contained in:
Marianne Gagnon
2014-09-23 19:57:09 -04:00
parent 562fe802f6
commit 8a0fb9c187

View File

@@ -967,13 +967,13 @@ void Material::adjustForFog(scene::ISceneNode* parent, video::SMaterial *m,
// above fog and thus unaffected by it
if (use_fog && !m_fog && m_shader_type != SHADERTYPE_ALPHA_BLEND && m_shader_type != SHADERTYPE_ADDITIVE)
{
m->ZWriteEnable = true;
m->MaterialType = video::EMT_ONETEXTURE_BLEND;
m->MaterialTypeParam =
pack_textureBlendFunc(video::EBF_SRC_ALPHA,
video::EBF_ONE_MINUS_SRC_ALPHA,
video::EMFN_MODULATE_1X,
video::EAS_TEXTURE | video::EAS_VERTEX_COLOR);
//m->ZWriteEnable = true;
//m->MaterialType = video::EMT_ONETEXTURE_BLEND;
//m->MaterialTypeParam =
// pack_textureBlendFunc(video::EBF_SRC_ALPHA,
// video::EBF_ONE_MINUS_SRC_ALPHA,
// video::EMFN_MODULATE_1X,
// video::EAS_TEXTURE | video::EAS_VERTEX_COLOR);
}
}
else