Changed rewind key from F1 to F11 (F1 always opens the in-game menu).
This commit is contained in:
@@ -274,8 +274,7 @@ void InputManager::handleStaticAction(int key, int value)
|
||||
if (value ==0 )
|
||||
irr_driver->requestScreenshot();
|
||||
break;
|
||||
/*
|
||||
case KEY_F1:
|
||||
case KEY_F11:
|
||||
if(value && shift_is_pressed && world && RewindManager::isEnabled())
|
||||
{
|
||||
printf("Enter rewind time:");
|
||||
@@ -287,6 +286,9 @@ void InputManager::handleStaticAction(int key, int value)
|
||||
Log::info("Rewind", "Rewinding from %f to %f",
|
||||
world->getTime(), world->getTime()-t);
|
||||
}
|
||||
break;
|
||||
|
||||
/*
|
||||
else if (UserConfigParams::m_artist_debug_mode && world)
|
||||
{
|
||||
AbstractKart* kart = world->getLocalPlayerKart(0);
|
||||
|
||||
Reference in New Issue
Block a user