Fix gamepad in overworld

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10718 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria
2012-01-25 02:01:29 +00:00
parent c9d2286e30
commit 870d5c05aa

View File

@@ -307,6 +307,8 @@ void MainMenuScreen::eventCallback(Widget* widget, const std::string& name,
// ASSIGN should make sure that only input from assigned devices
// is read.
input_manager->getDeviceList()->setAssignMode(ASSIGN);
input_manager->getDeviceList()
->setSinglePlayer( StateManager::get()->getActivePlayer(0) );
StateManager::get()->enterGameState();
network_manager->setupPlayerKartInfo();