Fix gamepad in overworld
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10718 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@@ -307,6 +307,8 @@ void MainMenuScreen::eventCallback(Widget* widget, const std::string& name,
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// ASSIGN should make sure that only input from assigned devices
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// is read.
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input_manager->getDeviceList()->setAssignMode(ASSIGN);
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input_manager->getDeviceList()
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->setSinglePlayer( StateManager::get()->getActivePlayer(0) );
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StateManager::get()->enterGameState();
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network_manager->setupPlayerKartInfo();
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