[android] re-enable things in 2dutils.cpp that are available with opengles 3.0
This commit is contained in:
@@ -25,7 +25,11 @@
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#include "glwrap.hpp"
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#include "utils/cpp2011.hpp"
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#include "../../lib/irrlicht/source/Irrlicht/COpenGLTexture.h"
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#ifdef ANDROID
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# include "../../lib/irrlicht/source/Irrlicht/COGLES2Texture.h"
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#else
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# include "../../lib/irrlicht/source/Irrlicht/COpenGLTexture.h"
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#endif
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// ============================================================================
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@@ -104,7 +108,6 @@ private:
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-1., 1., -1., -1., // LowerLeft
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1., -1., 1., 1., // UpperRight
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1., 1., 1., -1. }; // LowerRight
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#ifndef ANDROID
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glGenBuffers(1, &m_quad_buffer);
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glBindBuffer(GL_ARRAY_BUFFER, m_quad_buffer);
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glBufferData(GL_ARRAY_BUFFER, 16 * sizeof(float), quad_vertex,
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@@ -119,7 +122,6 @@ private:
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glVertexAttribPointer(3, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(float),
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(GLvoid *)(2 * sizeof(float)));
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glBindVertexArray(0);
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#endif
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} // initQuadBuffer
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#endif
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public:
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@@ -128,7 +130,6 @@ public:
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ColoredTextureRectShader()
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{
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#ifndef ANDROID
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#ifdef XX
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initQuadBuffer();
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#endif
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@@ -157,7 +158,6 @@ public:
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GL_DYNAMIC_DRAW);
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glVertexAttribIPointer(2, 4, GL_UNSIGNED_INT, 4 * sizeof(unsigned), 0);
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glBindVertexArray(0);
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#endif
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} // ColoredTextureRectShader
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}; // ColoredTextureRectShader
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@@ -169,7 +169,6 @@ static void drawTexColoredQuad(const video::ITexture *texture,
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float tex_center_pos_y, float tex_width,
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float tex_height)
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{
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#ifndef ANDROID
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unsigned colors[] = {
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col[0].getRed(), col[0].getGreen(), col[0].getBlue(), col[0].getAlpha(),
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col[1].getRed(), col[1].getGreen(), col[1].getBlue(), col[1].getAlpha(),
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@@ -184,8 +183,13 @@ static void drawTexColoredQuad(const video::ITexture *texture,
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ColoredTextureRectShader::getInstance()->use();
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glBindVertexArray(ColoredTextureRectShader::getInstance()->m_vao);
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#ifndef ANDROID
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const irr::video::COpenGLTexture *t =
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static_cast<const irr::video::COpenGLTexture*>(texture);
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#else
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const irr::video::COGLES2Texture *t =
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static_cast<const irr::video::COGLES2Texture*>(texture);
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#endif
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ColoredTextureRectShader::getInstance()
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->setTextureUnits(t->getOpenGLTextureName());
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ColoredTextureRectShader::getInstance()
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@@ -199,7 +203,6 @@ static void drawTexColoredQuad(const video::ITexture *texture,
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glBindBuffer(GL_ARRAY_BUFFER, 0);
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glGetError();
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#endif
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} // drawTexColoredQuad
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// ----------------------------------------------------------------------------
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@@ -208,7 +211,6 @@ static void drawTexQuad(GLuint texture, float width, float height,
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float tex_center_pos_x, float tex_center_pos_y,
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float tex_width, float tex_height)
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{
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#ifndef ANDROID
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TextureRectShader::getInstance()->use();
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glBindVertexArray(SharedGPUObjects::getUI_VAO());
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@@ -224,7 +226,6 @@ static void drawTexQuad(GLuint texture, float width, float height,
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glBindBuffer(GL_ARRAY_BUFFER, 0);
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glGetError();
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#endif
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} // drawTexQuad
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@@ -278,7 +279,6 @@ void draw2DImage(const video::ITexture* texture,
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const core::rect<s32>* clip_rect,
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const video::SColor &colors, bool use_alpha_channel_of_texture)
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{
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#ifndef ANDROID
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if (!CVS->isGLSL())
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{
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video::SColor duplicatedArray[4] = { colors, colors, colors, colors };
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@@ -321,8 +321,13 @@ void draw2DImage(const video::ITexture* texture,
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UniformColoredTextureRectShader::getInstance()->use();
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glBindVertexArray(SharedGPUObjects::getUI_VAO());
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#ifndef ANDROID
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const video::COpenGLTexture *c_texture =
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static_cast<const video::COpenGLTexture*>(texture);
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#else
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const video::COGLES2Texture *c_texture =
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static_cast<const video::COGLES2Texture*>(texture);
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#endif
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UniformColoredTextureRectShader::getInstance()
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->setTextureUnits(c_texture->getOpenGLTextureName());
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@@ -341,7 +346,6 @@ void draw2DImage(const video::ITexture* texture,
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glUseProgram(0);
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glGetError();
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#endif
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} // draw2DImage
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// ----------------------------------------------------------------------------
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@@ -352,7 +356,6 @@ void draw2DImageFromRTT(GLuint texture, size_t texture_w, size_t texture_h,
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const video::SColor &colors,
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bool use_alpha_channel_of_texture)
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{
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#ifndef ANDROID
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if (use_alpha_channel_of_texture)
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{
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glEnable(GL_BLEND);
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@@ -380,7 +383,6 @@ void draw2DImageFromRTT(GLuint texture, size_t texture_w, size_t texture_h,
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glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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glBindVertexArray(0);
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glBindBuffer(GL_ARRAY_BUFFER, 0);
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#endif
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} // draw2DImageFromRTT
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// ----------------------------------------------------------------------------
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@@ -391,7 +393,6 @@ void draw2DImage(const video::ITexture* texture,
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const video::SColor* const colors,
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bool use_alpha_channel_of_texture)
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{
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#ifndef ANDROID
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if (!CVS->isGLSL())
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{
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irr_driver->getVideoDriver()->draw2DImage(texture, destRect, sourceRect,
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@@ -437,8 +438,13 @@ void draw2DImage(const video::ITexture* texture,
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}
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else
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{
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#ifndef ANDROID
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const video::COpenGLTexture *c_texture =
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static_cast<const video::COpenGLTexture*>(texture);
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#else
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const video::COGLES2Texture *c_texture =
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static_cast<const video::COGLES2Texture*>(texture);
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#endif
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drawTexQuad(c_texture->getOpenGLTextureName(), width, height,
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center_pos_x, center_pos_y, tex_center_pos_x,
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tex_center_pos_y, tex_width, tex_height);
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@@ -448,7 +454,6 @@ void draw2DImage(const video::ITexture* texture,
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glUseProgram(0);
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glGetError();
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#endif
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} // draw2DImage
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// ----------------------------------------------------------------------------
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@@ -458,7 +463,6 @@ void draw2DVertexPrimitiveList(video::ITexture *tex, const void* vertices,
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scene::E_PRIMITIVE_TYPE pType,
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video::E_INDEX_TYPE iType)
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{
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#ifndef ANDROID
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if (!CVS->isGLSL())
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{
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irr_driver->getVideoDriver()
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@@ -492,7 +496,6 @@ void draw2DVertexPrimitiveList(video::ITexture *tex, const void* vertices,
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glDeleteBuffers(1, &tmpvbo);
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glDeleteBuffers(1, &tmpibo);
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#endif
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} // draw2DVertexPrimitiveList
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// ----------------------------------------------------------------------------
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@@ -500,12 +503,9 @@ void GL32_draw2DRectangle(video::SColor color, const core::rect<s32>& position,
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const core::rect<s32>* clip)
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{
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#ifndef ANDROID
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if (!CVS->isGLSL())
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{
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#endif
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irr_driver->getVideoDriver()->draw2DRectangle(color, position, clip);
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#ifndef ANDROID
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return;
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}
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@@ -560,5 +560,4 @@ void GL32_draw2DRectangle(video::SColor color, const core::rect<s32>& position,
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glUseProgram(0);
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glGetError();
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#endif
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} // GL32_draw2DRectangle
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