was a problem with starting protocol in setup

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13231 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hilnius 2013-07-15 11:15:15 +00:00
parent 4bde8a9337
commit 853d244882
2 changed files with 27 additions and 23 deletions

View File

@ -63,32 +63,36 @@ void StartGameProtocol::notifyEvent(Event* event)
void StartGameProtocol::setup()
{
m_state = LOADING;
// if no synchronization protocol exists, create one
SynchronizationProtocol* protocol = static_cast<SynchronizationProtocol*>(m_listener->getProtocol(PROTOCOL_SYNCHRONIZATION));
if (!protocol)
m_listener->requestStart(new SynchronizationProtocol());
race_manager->setNumKarts(m_game_setup->getPlayerCount());
race_manager->setNumPlayers(m_game_setup->getPlayerCount());
race_manager->setNumLocalPlayers(1);
std::vector<NetworkPlayerProfile*> players = m_game_setup->getPlayers();
for (unsigned int i = 0; i < players.size(); i++)
{
NetworkPlayerProfile* profile = players[i];
RemoteKartInfo rki(profile->race_id, profile->kart_name, profile->user_profile->getUserName(), profile->race_id);
rki.setGlobalPlayerId(profile->race_id);
rki.setLocalPlayerId(profile->race_id);
rki.setHostId(profile->race_id);
race_manager->setPlayerKart(i, rki);
}
race_manager->startSingleRace("jungle", 1, false);
m_state = NONE;
}
void StartGameProtocol::update()
{
if (m_state == LOADING)
if (m_state == NONE)
{
// if no synchronization protocol exists, create one
SynchronizationProtocol* protocol = static_cast<SynchronizationProtocol*>(m_listener->getProtocol(PROTOCOL_SYNCHRONIZATION));
if (!protocol)
m_listener->requestStart(new SynchronizationProtocol());
race_manager->setNumKarts(m_game_setup->getPlayerCount());
race_manager->setNumPlayers(m_game_setup->getPlayerCount());
race_manager->setNumLocalPlayers(1);
std::vector<NetworkPlayerProfile*> players = m_game_setup->getPlayers();
for (unsigned int i = 0; i < players.size(); i++)
{
NetworkPlayerProfile* profile = players[i];
RemoteKartInfo rki(profile->race_id, profile->kart_name, profile->user_profile->getUserName(), profile->race_id);
rki.setGlobalPlayerId(profile->race_id);
rki.setLocalPlayerId(profile->race_id);
rki.setHostId(profile->race_id);
race_manager->setPlayerKart(i, rki);
}
race_manager->startSingleRace("jungle", 1, false);
m_state = LOADING;
}
else if (m_state == LOADING)
{
}

View File

@ -10,7 +10,7 @@ class NetworkPlayerProfile;
class StartGameProtocol : public Protocol
{
protected:
enum STATE { LOADING, READY };
enum STATE { NONE, LOADING, READY };
std::map<NetworkPlayerProfile*, STATE> m_player_states;
GameSetup* m_game_setup;