adding a countdown feature to the synchronization protocol

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13230 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hilnius 2013-07-15 11:10:51 +00:00
parent db376f9745
commit 4bde8a9337
7 changed files with 47 additions and 17 deletions

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@ -49,7 +49,7 @@ enet_host_create (const ENetAddress * address, size_t peerCount, size_t channelL
memset (host -> peers, 0, peerCount * sizeof (ENetPeer));
host -> socket = enet_socket_create (ENET_SOCKET_TYPE_DATAGRAM);
if (host -> socket == ENET_SOCKET_NULL || (address != NULL && enet_socket_bind (host -> socket, address) < 0))
if (host -> socket == ENET_SOCKET_NULL || (enet_socket_bind (host -> socket, address) < 0 && address != NULL))
{
if (host -> socket != ENET_SOCKET_NULL)
enet_socket_destroy (host -> socket);

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@ -48,9 +48,14 @@ void StartGameProtocol::notifyEvent(Event* event)
{
// everybody ready, synchronize
SynchronizationProtocol* protocol = static_cast<SynchronizationProtocol*>(m_listener->getProtocol(PROTOCOL_SYNCHRONIZATION));
protocol->startCountdown(m_ready, 5000); // 5 seconds countdown
Log::info("StartGameProtocol", "All players ready, starting countdown.");
m_state = READY;
if (protocol)
{
protocol->startCountdown(m_ready, 5000); // 5 seconds countdown
Log::info("StartGameProtocol", "All players ready, starting countdown.");
m_state = READY;
}
else
Log::error("StartGameProtocol", "The Synchronization protocol hasn't been started.");
}
}
// on the client, we shouldn't even receive messages.
@ -77,6 +82,8 @@ void StartGameProtocol::setup()
rki.setHostId(profile->race_id);
race_manager->setPlayerKart(i, rki);
}
race_manager->startSingleRace("jungle", 1, false);
}
void StartGameProtocol::update()
@ -93,10 +100,15 @@ void StartGameProtocol::update()
void StartGameProtocol::ready() // on clients, means the loading is finished
{
assert(m_listener->isServer() == false);
assert(NetworkManager::getInstance()->getPeerCount() == 1);
NetworkString ns;
ns.ai32(NetworkManager::getInstance()->getPeers()[0]->getClientServerToken()).ai8(1);
if (!m_listener->isServer()) // if we're a client
{
assert(NetworkManager::getInstance()->getPeerCount() == 1);
NetworkString ns;
ns.ai32(NetworkManager::getInstance()->getPeers()[0]->getClientServerToken()).ai8(1);
}
else // on the server
{
}
}
void StartGameProtocol::onReadyChange(bool* start)

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@ -18,6 +18,7 @@ SynchronizationProtocol::SynchronizationProtocol() : Protocol(NULL, PROTOCOL_SYN
m_total_diff.resize(size);
m_average_ping.resize(size);
m_ready = NULL;
m_countdown_activated = false;
}
//-----------------------------------------------------------------------------
@ -65,7 +66,12 @@ void SynchronizationProtocol::notifyEvent(Event* event)
NetworkString response;
response.ai8(event->data.gui8(talk_id)).ai32(token).ai8(0).ai32(sequence);
m_listener->sendMessage(this, peers[talk_id], response, false);
Log::info("SynchronizationProtocol", "Answering sequence %u", sequence);
//Log::info("SynchronizationProtocol", "Answering sequence %u", sequence);
if (event->data.size() == 12 && !m_listener->isServer()) // countdown time in the message
{
uint16_t time_to_start = event->data.gui16(10);
Log::info("SynchronizationProtocol", "Starting game in %u.", time_to_start);
}
}
else // response
{
@ -81,7 +87,7 @@ void SynchronizationProtocol::notifyEvent(Event* event)
m_successed_pings[peer_id]++;
m_average_ping[peer_id] = (int)((m_total_diff[peer_id]/m_successed_pings[peer_id])*1000.0);
Log::verbose("SynchronizationProtocol", "Ping is %u", m_average_ping[peer_id]);
//Log::verbose("SynchronizationProtocol", "Ping is %u", m_average_ping[peer_id]);
}
}
@ -96,15 +102,21 @@ void SynchronizationProtocol::setup()
void SynchronizationProtocol::update()
{
static double timer = Time::getRealTime();
if (Time::getRealTime() > timer+0.1)
double current_time = Time::getRealTime();
if (current_time > timer+0.1)
{
m_countdown -= (current_time - m_last_countdown_update);
m_last_countdown_update = current_time;
std::vector<STKPeer*> peers = NetworkManager::getInstance()->getPeers();
for (unsigned int i = 0; i < peers.size(); i++)
{
NetworkString ns;
ns.ai8(i).addUInt32(peers[i]->getClientServerToken()).addUInt8(1).addUInt32(m_pings[i].size());
Log::verbose("SynchronizationProtocol", "Added sequence number %u", m_pings[i].size());
timer = Time::getRealTime();
// now add the countdown if necessary
if (m_countdown_activated)
ns.ai16(m_countdown);
//Log::verbose("SynchronizationProtocol", "Added sequence number %u", m_pings[i].size());
timer = current_time;
m_pings[i].insert(std::pair<int,double>(m_pings_count[i], timer));
m_listener->sendMessage(this, peers[i], ns, false);
m_pings_count[i]++;
@ -117,5 +129,8 @@ void SynchronizationProtocol::update()
void SynchronizationProtocol::startCountdown(bool* ready, uint32_t ms_countdown)
{
m_ready = ready;
m_countdown_activated = true;
m_countdown = ms_countdown;
m_last_countdown_update = Time::getRealTime();
Log::info("SynchronizationProtocol", "Countdown started.");
}

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@ -24,6 +24,9 @@ class SynchronizationProtocol : public Protocol
std::vector<uint32_t> m_successed_pings;
std::vector<double> m_total_diff;
bool* m_ready;
bool m_countdown_activated;
uint32_t m_countdown;
double m_last_countdown_update;
};
#endif // SYNCHRONIZATION_PROTOCOL_HPP

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@ -92,14 +92,14 @@ void ServerNetworkManager::run()
m_localhost->setupServer(STKHost::HOST_ANY, 7321, 16, 2, 0, 0);
m_localhost->startListening();
Log::error("ServerNetworkManager", "Host initialized.");
Log::info("ServerNetworkManager", "Host initialized.");
// listen keyboard console input
m_thread_keyboard = (pthread_t*)(malloc(sizeof(pthread_t)));
pthread_create(m_thread_keyboard, NULL, waitInput2, NULL);
NetworkManager::run();
Log::error("ServerNetworkManager", "Ready.");
Log::info("ServerNetworkManager", "Ready.");
}
void ServerNetworkManager::kickAllPlayers()

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@ -778,7 +778,7 @@ void RaceManager::startSingleRace(const std::string &track_ident,
setMajorMode(RaceManager::MAJOR_MODE_SINGLE);
setCoinTarget( 0 ); // Might still be set from a previous challenge
race_manager->setupPlayerKartInfo();
//race_manager->setupPlayerKartInfo();
startNew(from_overworld);
}