corrections from comments
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@@ -148,13 +148,6 @@ void addAttachment(Attachment::AttachmentType type)
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} // addAttachment
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// ----------------------------------------------------------------------------
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/** Computes the distance between two points represented by one vector3df each */
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float distance(core::vector3df one, core::vector3df two)
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{
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return sqrt(pow(one.X - two.X, 2) + pow(one.Y - two.Y, 2) + pow(one.Z- two.Z, 2));
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}
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// -----------------------------------------------------------------------------
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/** returns the light node with the lowest distance to the player kart (excluding
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* nitro emitters) */
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@@ -189,10 +182,10 @@ LightNode* findNearestLight()
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continue;
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core::vector3df light_pos = light->getAbsolutePosition();
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if ( distance(kart_pos, light_pos) < nearest_dist)
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if ( kart_pos.getDistanceFrom(light_pos) < nearest_dist)
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{
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nearest = irr_driver->getLights()[i];
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nearest_dist = distance(kart_pos, light_pos);
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nearest_dist = kart_pos.getDistanceFrom(light_pos);
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}
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}
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@@ -275,7 +268,7 @@ bool onEvent(const SEvent &event)
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mnu->addItem(L"Toggle capture profiler report",
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DEBUG_PROFILER_GENERATE_REPORT);
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mnu->addItem(L"Do not limit FPS", DEBUG_THROTTLE_FPS);
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mnu->addItem(L"Show FPS", DEBUG_FPS);
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mnu->addItem(L"Toggle FPS", DEBUG_FPS);
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mnu->addItem(L"Save replay", DEBUG_SAVE_REPLAY);
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mnu->addItem(L"Save history", DEBUG_SAVE_HISTORY);
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mnu->addItem(L"Print position", DEBUG_PRINT_START_POS);
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