Merge remote-tracking branch 'origin/master' into game_protocol

Fixed various conflicts.
This commit is contained in:
hiker 2017-12-09 00:56:30 +11:00
commit 825deed8dd
46 changed files with 1094 additions and 283 deletions

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@ -0,0 +1,29 @@
<?xml version="1.0" encoding="UTF-8"?>
<stkgui>
<icon-button id="back" x="0" y="0" height="8%" icon="gui/back.png"/>
<div x="1%" y="1%" width="98%" height="98%" layout="vertical-row" >
<header id="title" text_align="center" width="80%" align="center" text="Local Networking"/>
<spacer height="5%" width="10"/>
<icon id="logo" align="center" proportion="1" width="100%" icon="gui/logo.png"/>
<spacer height="5%" width="10"/>
<buttonbar id="lan" proportion="1" width="90%" align="center">
<icon-button id="find_lan_server" width="128" height="128"
icon="gui/online/menu_find_server.png" focus_icon="gui/online/menu_find_server_hover.png"
I18N="In the online multiplayer screen" text="Find Server"/>
<icon-button id="create_lan_server" width="128" height="128"
icon="gui/online/menu_create_server.png" focus_icon="gui/online/menu_create_server_hover.png"
I18N="In the online multiplayer screen" text="Create Server"/>
<!--
<icon-button id="manage_user" width="128" height="128"
icon="gui/options_players.png"
I18N="In the online multiplayer screen" text="Users"/>
-->
</buttonbar>
<spacer height="10%" width="10"/>
</div>
</stkgui>

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@ -0,0 +1,29 @@
<?xml version="1.0" encoding="UTF-8"?>
<stkgui>
<div x="0" y="0" width="100%" height="100%" layout="vertical-row" >
<header text_align="center" width="80%" align="center" text="Online"/>
<spacer height="15" width="10"/>
<button id="user-id" width="20%" height="fit" align="center"/>
<spacer height="15" width="10"/>
<icon id="logo" align="center" proportion="4" width="100%" icon="gui/logo.png"/>
<spacer height="15" width="10"/>
<buttonbar id="menu_toprow" proportion="3" width="90%" align="center">
<icon-button id="lan" width="128" height="128"
icon="gui/menu_multi.png" focus_icon="gui/menu_multi_focus.png"
I18N="Networking menu button" text="Local Networking"/>
<icon-button id="wan" width="128" height="128"
icon="gui/menu_multi.png" focus_icon="gui/menu_multi_focus.png"
I18N="Networking menu button" text="Global Networking"/>
<icon-button id="online" width="128" height="128"
icon="gui/menu_online.png" focus_icon="gui/menu_online_focus.png"
I18N="Networking menu button" text="Your profile"/>
</buttonbar>
<spacer height="10%" width="10"/>
</div>
<icon-button id="back" x="0" y="0" height="8%" icon="gui/back.png"/>
</stkgui>

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@ -9,7 +9,6 @@
<spacer height="25" width="10"/>
<tabs id="profile_tabs" height="10%" max_height="110" x="2%" width="98%" align="center">
<icon-button id="tab_servers" width="128" height="128" icon="gui/main_network.png"/>
<icon-button id="tab_achievements" width="128" height="128" icon="gui/gp_copy.png"
I18N="Section in the profile screen" text="Achievements"/>
<icon-button id="tab_friends" width="128" height="128" icon="gui/options_players.png"/>

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@ -9,7 +9,6 @@
<spacer height="25" width="10"/>
<tabs id="profile_tabs" height="10%" max_height="110" x="2%" width="98%" align="center">
<icon-button id="tab_servers" width="128" height="128" icon="gui/main_network.png"/>
<icon-button id="tab_achievements" width="128" height="128" icon="gui/gp_copy.png"/>
<icon-button id="tab_friends" width="128" height="128" icon="gui/options_players.png"
I18N="Section in the profile screen" text="Friends"/>

View File

@ -3,59 +3,25 @@
<icon-button id="back" x="0" y="0" height="8%" icon="gui/back.png"/>
<div x="1%" y="1%" width="98%" height="98%" layout="vertical-row" >
<header id="title" text_align="center" width="80%" align="center" text="..."/>
<header id="title" text_align="center" width="80%" align="center" text="Global Networking"/>
<spacer height="25" width="10"/>
<spacer height="5%" width="10"/>
<icon id="logo" align="center" proportion="1" width="100%" icon="gui/logo.png"/>
<spacer height="5%" width="10"/>
<buttonbar id="wan" proportion="1" width="90%" align="center">
<icon-button id="find_wan_server" width="128" height="128"
icon="gui/online/menu_find_server.png" focus_icon="gui/online/menu_find_server_hover.png"
I18N="In the online multiplayer screen" text="Find Server"/>
<icon-button id="create_wan_server" width="128" height="128"
icon="gui/online/menu_create_server.png" focus_icon="gui/online/menu_create_server_hover.png"
I18N="In the online multiplayer screen" text="Create Server"/>
<icon-button id="quick_wan_play" width="128" height="128"
icon="gui/online/menu_quick_play.png" focus_icon="gui/online/menu_quick_play_hover.png"
I18N="In the online multiplayer screen" text="Quick Play"/>
</buttonbar>
<tabs id="profile_tabs" height="10%" max_height="110" x="2%" width="98%" align="center">
<icon-button id="tab_servers" width="128" height="128" icon="gui/main_network.png" I18N="Section in the profile screen" text="Servers"/>
<icon-button id="tab_achievements" width="128" height="128" icon="gui/gp_copy.png"/>
<icon-button id="tab_friends" width="128" height="128" icon="gui/options_players.png" />
<icon-button id="tab_settings" width="128" height="128" icon="gui/main_options.png" />
</tabs>
<box proportion="1" width="100%" layout="vertical-row">
<div x="1%" y="2%" width="98%" height="96%" layout="vertical-row" >
<spacer height="5%" width="25"/>
<box width="100%" proportion="1" padding="10" layout="vertical-row">
<bright width="100%" text="Local Networking" align="center" text_align="left" />
<buttonbar id="lan" proportion="2" width="90%" align="center">
<icon-button id="find_lan_server" width="128" height="128"
icon="gui/online/menu_find_server.png" focus_icon="gui/online/menu_find_server_hover.png"
I18N="In the online multiplayer screen" text="Find Server"/>
<icon-button id="create_lan_server" width="128" height="128"
icon="gui/online/menu_create_server.png" focus_icon="gui/online/menu_create_server_hover.png"
I18N="In the online multiplayer screen" text="Create Server"/>
<!--
<icon-button id="manage_user" width="128" height="128"
icon="gui/options_players.png"
I18N="In the online multiplayer screen" text="Users"/>
-->
</buttonbar>
</box>
<spacer height="5%" width="25"/>
<box width="100%" proportion="1" padding="10" layout="vertical-row">
<bright width="100%" text="Global Networking" align="center" text_align="left" />
<buttonbar id="wan" proportion="2" width="90%" align="center">
<icon-button id="find_wan_server" width="128" height="128"
icon="gui/online/menu_find_server.png" focus_icon="gui/online/menu_find_server_hover.png"
I18N="In the online multiplayer screen" text="Find Server"/>
<icon-button id="create_wan_server" width="128" height="128"
icon="gui/online/menu_create_server.png" focus_icon="gui/online/menu_create_server_hover.png"
I18N="In the online multiplayer screen" text="Create Server"/>
<icon-button id="quick_wan_play" width="128" height="128"
icon="gui/online/menu_quick_play.png" focus_icon="gui/online/menu_quick_play_hover.png"
I18N="In the online multiplayer screen" text="Quick Play"/>
</buttonbar>
</box>
</div>
</box>
<spacer height="10%" width="10"/>
</div>
</stkgui>

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@ -8,7 +8,6 @@
<spacer height="25" width="10"/>
<tabs id="profile_tabs" height="10%" max_height="110" x="2%" width="98%" align="center">
<icon-button id="tab_servers" width="128" height="128" icon="gui/main_network.png"/>
<icon-button id="tab_achievements" width="128" height="128" icon="gui/gp_copy.png"/>
<icon-button id="tab_friends" width="128" height="128" icon="gui/options_players.png" />
<icon-button id="tab_settings" width="128" height="128" icon="gui/main_options.png"

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@ -182,6 +182,7 @@ namespace scene
virtual s32 getAnimationSet() const = 0;
virtual void addAnimationSet(u32 start, u32 end) = 0;
virtual void useAnimationSet(u32 set_num) = 0;
virtual void removeAllAnimationSet() = 0;
};
} // end namespace scene

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@ -167,6 +167,7 @@ namespace scene
m_animation_set.push_back(start);
m_animation_set.push_back(end);
}
virtual void removeAllAnimationSet() { m_animation_set.clear(); }
virtual void useAnimationSet(u32 set_num);
virtual void setFrameLoopOnce(s32 begin, s32 end);
protected:

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@ -68,7 +68,7 @@ namespace scene
//! constructor
CSkinnedMesh::CSkinnedMesh()
: SkinningBuffers(0), AnimationFrames(0.f), FramesPerSecond(25.f),
: AnimationFrames(0.f), SkinningBuffers(0), FramesPerSecond(25.f),
LastAnimatedFrame(-1), SkinnedLastFrame(false),
InterpolationMode(EIM_LINEAR),
HasAnimation(false), PreparedForSkinning(false),

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@ -175,6 +175,8 @@ namespace scene
u32 getTotalJoints() const { return m_total_joints; }
f32 AnimationFrames;
private:
void toStaticPose();
@ -215,7 +217,6 @@ private:
core::aabbox3d<f32> BoundingBox;
f32 AnimationFrames;
f32 FramesPerSecond;
f32 LastAnimatedFrame;

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@ -1,6 +1,5 @@
# Modify this file to change the last-modified date when you add/remove a file.
# This will then trigger a new cmake run automatically.
# This will then trigger a new cmake run automatically.
file(GLOB_RECURSE STK_HEADERS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "src/*.hpp")
file(GLOB_RECURSE STK_SOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "src/*.cpp")
file(GLOB_RECURSE STK_SHADERS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "data/shaders/*")

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@ -47,7 +47,7 @@ ChallengeData::ChallengeData(const std::string& filename)
for (int d=0; d<RaceManager::DIFFICULTY_COUNT; d++)
{
m_num_karts[d] = -1;
m_default_num_karts[d] = -1;
m_position[d] = -1;
m_time[d] = -1.0f;
m_energy[d] = -1;
@ -176,7 +176,7 @@ ChallengeData::ChallengeData(const std::string& filename)
int num_karts = -1;
if (!karts_node->get("number", &num_karts)) error("karts");
m_num_karts[d] = num_karts;
m_default_num_karts[d] = num_karts;
std::string replay_file;
if (karts_node->get("replay_file", &replay_file))
@ -385,7 +385,7 @@ void ChallengeData::setRace(RaceManager::Difficulty d) const
race_manager->setMinorMode(m_minor);
race_manager->setTrack(m_track_id);
race_manager->setNumLaps(m_num_laps);
race_manager->setNumKarts(m_num_karts[d]);
race_manager->setNumKarts(m_default_num_karts[d]);
race_manager->setNumPlayers(1);
race_manager->setCoinTarget(m_energy[d]);
race_manager->setDifficulty(d);
@ -404,7 +404,7 @@ void ChallengeData::setRace(RaceManager::Difficulty d) const
race_manager->setMinorMode(m_minor);
race_manager->setGrandPrix(*grand_prix_manager->getGrandPrix(m_gp_id));
race_manager->setDifficulty(d);
race_manager->setNumKarts(m_num_karts[d]);
race_manager->setNumKarts(m_default_num_karts[d]);
race_manager->setNumPlayers(1);
}
@ -448,7 +448,7 @@ bool ChallengeData::isChallengeFulfilled() const
if (kart->isEliminated() ) return false;
if (track_name != m_track_id ) return false;
if ((int)world->getNumKarts() < m_num_karts[d] ) return false;
if ((int)world->getNumKarts() < m_default_num_karts[d] ) return false;
if (m_energy[d] > 0 && kart->getEnergy() < m_energy[d] ) return false;
if (m_position[d] > 0 && kart->getPosition() > m_position[d]) return false;
@ -495,7 +495,7 @@ bool ChallengeData::isGPFulfilled() const
if (race_manager->getMajorMode() != RaceManager::MAJOR_MODE_GRAND_PRIX ||
race_manager->getMinorMode() != m_minor ||
race_manager->getGrandPrix().getId() != m_gp_id ||
race_manager->getNumberOfKarts() < (unsigned int)m_num_karts[d] ||
race_manager->getNumberOfKarts() < (unsigned int)m_default_num_karts[d] ||
race_manager->getNumPlayers() > 1) return false;
// check if the player came first.

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@ -84,7 +84,7 @@ private:
int m_num_laps;
int m_position[RaceManager::DIFFICULTY_COUNT];
int m_num_karts[RaceManager::DIFFICULTY_COUNT];
int m_default_num_karts[RaceManager::DIFFICULTY_COUNT];
std::string m_ai_kart_ident[RaceManager::DIFFICULTY_COUNT];
std::string m_replay_files[RaceManager::DIFFICULTY_COUNT];
float m_time[RaceManager::DIFFICULTY_COUNT];
@ -208,7 +208,7 @@ public:
*/
int getNumKarts(RaceManager::Difficulty difficulty) const
{
return m_num_karts[difficulty];
return m_default_num_karts[difficulty];
} // getNumKarts
// ------------------------------------------------------------------------
/** Returns the maximum time in which the kart must finish.

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@ -321,7 +321,158 @@ core::stringc ListUserConfigParam<T, U>::toString() const
return "";
} // toString
// ============================================================================
template<typename T, typename U>
MapUserConfigParam<T, U>::MapUserConfigParam(const char* param_name,
const char* comment)
{
m_param_name = param_name;
all_params.push_back(this);
if (comment != NULL) m_comment = comment;
} // MapUserConfigParam
// ============================================================================
template<typename T, typename U>
MapUserConfigParam<T, U>::MapUserConfigParam(const char* param_name,
const char* comment,
int nb_elements,
...)
{
m_param_name = param_name;
all_params.push_back(this);
if (comment != NULL) m_comment = comment;
// add the default list
va_list arguments;
va_start(arguments, nb_elements);
struct pair_type { T key; U value; };
for (int i = 0; i < nb_elements; i++)
{
pair_type key_value_pair = va_arg(arguments, pair_type);
m_elements.insert(std::pair<T, U>(key_value_pair.key, key_value_pair.value));
}
va_end(arguments); // Cleans up the list
} // MapUserConfigParam
// ============================================================================
template<typename T, typename U>
MapUserConfigParam<T, U>::MapUserConfigParam(const char* param_name,
GroupUserConfigParam* group,
const char* comment)
{
m_param_name = param_name;
group->addChild(this);
if (comment != NULL) m_comment = comment;
} // MapUserConfigParam
// ============================================================================
template<typename T, typename U>
MapUserConfigParam<T, U>::MapUserConfigParam(const char* param_name,
GroupUserConfigParam* group,
const char* comment,
int nb_elements,
...)
{
m_param_name = param_name;
group->addChild(this);
if (comment != NULL) m_comment = comment;
// add the default list
va_list arguments;
va_start(arguments, nb_elements);
struct pair_type { T key; U value; };
for (int i = 0; i < nb_elements; i++) {
pair_type key_value_pair = va_arg(arguments, pair_type);
m_elements.insert(std::pair<T, U>(key_value_pair.key, key_value_pair.value));
}
va_end(arguments); // Cleans up the list
} // MapUserConfigParam
// ----------------------------------------------------------------------------
template<typename T, typename U>
void MapUserConfigParam<T, U>::write(std::ofstream& stream) const
{
const int elts_amount = m_elements.size();
// comment
if (m_comment.size() > 0) stream << " <!-- " << m_comment.c_str();
stream << " -->\n <" << m_param_name.c_str() << "\n";
stream << " Size=\"" << elts_amount << "\"\n";
// actual elements
//for (int n = 0; n<elts_amount; n++)
for (const auto& kv : m_elements)
{
stream << " " << kv.first << "=\"" << kv.second << "\"\n";
}
stream << " >\n";
stream << " </" << m_param_name.c_str() << ">\n\n";
} // write
// ----------------------------------------------------------------------------
template<typename T, typename U>
void MapUserConfigParam<T, U>::findYourDataInAChildOf(const XMLNode* node)
{
const XMLNode* child = node->getNode(m_param_name);
if (child == NULL)
{
//Log::error("User Config", "Couldn't find parameter group %s", m_param_name.c_str());
return;
}
int attr_count = 0;
child->get("Size", &attr_count);
for (const auto& kv : m_elements)
{
std::pair<T,U> elt;
elt.first = kv.first;
elt.second = kv.second;
bool there = false;
for (const auto& kvRHS : m_elements)
{
if (elt.second == kvRHS.second)
{
there = true;
break;
}
}
if (!there)
{
m_elements.insert(elt);
}
}
} // findYourDataInAChildOf
// ----------------------------------------------------------------------------
template<typename T, typename U>
void MapUserConfigParam<T, U>::findYourDataInAnAttributeOf(const XMLNode* node)
{
} // findYourDataInAnAttributeOf
// ----------------------------------------------------------------------------
template<typename T, typename U>
void MapUserConfigParam<T, U>::addElement(T element, U value)
{
m_elements[element] = value;
} // findYourDataInAnAttributeOf
// ----------------------------------------------------------------------------
template<typename T, typename U>
core::stringc MapUserConfigParam<T, U>::toString() const
{
return "";
} // toString
// ============================================================================
IntUserConfigParam::IntUserConfigParam(int default_value,

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@ -136,6 +136,55 @@ public:
}; // ListUserConfigParam
typedef ListUserConfigParam<std::string, const char*> StringListUserConfigParam;
template<typename T, typename U>
class MapUserConfigParam : public UserConfigParam
{
std::map<T, U> m_elements;
public:
MapUserConfigParam(const char* param_name,
const char* comment = NULL);
MapUserConfigParam(const char* param_name,
const char* comment,
int nb_elts,
...);
MapUserConfigParam(const char* param_name,
GroupUserConfigParam* group,
const char* comment = NULL);
MapUserConfigParam(const char* param_name,
GroupUserConfigParam* group,
const char* comment,
int nb_elts,
...);
void write(std::ofstream& stream) const;
void findYourDataInAChildOf(const XMLNode* node);
void findYourDataInAnAttributeOf(const XMLNode* node);
void addElement(T element, U value);
irr::core::stringc toString() const;
operator std::map<T,U>() const
{
return m_elements;
}
std::map<T, U>& operator=(const std::map<T,U>& v)
{
m_elements = std::map<T, U>(v);
return m_elements;
}
std::map<T, U>& operator=(const MapUserConfigParam& v)
{
m_elements = std::map<T,U>(v);
return m_elements;
}
U& operator[] (const T key)
{
return m_elements[key];
}
}; // ListUserConfigParam
typedef MapUserConfigParam<int, int> IntToIntUserConfigParam;
// ============================================================================
class IntUserConfigParam : public UserConfigParam
{
@ -335,7 +384,7 @@ namespace UserConfigParams
PARAM_DEFAULT( GroupUserConfigParam("RaceSetup",
"Race Setup Settings") );
PARAM_PREFIX IntUserConfigParam m_num_karts
PARAM_PREFIX IntUserConfigParam m_default_num_karts
PARAM_DEFAULT( IntUserConfigParam(4, "numkarts",
&m_race_setup_group,
"Default number of karts. -1 means use all") );
@ -369,7 +418,7 @@ namespace UserConfigParams
PARAM_PREFIX StringUserConfigParam m_last_used_kart_group
PARAM_DEFAULT( StringUserConfigParam("all", "last_kart_group",
"Last selected kart group") );
// ---- Wiimote data
PARAM_PREFIX GroupUserConfigParam m_wiimote_group
PARAM_DEFAULT( GroupUserConfigParam("WiiMote",
@ -706,6 +755,14 @@ namespace UserConfigParams
"stun.voxgratia.org",
"stun.xten.com") );
// ---- Gamemode setup
PARAM_PREFIX IntToIntUserConfigParam m_num_karts_per_gamemode
PARAM_DEFAULT(IntToIntUserConfigParam("num_karts_per_gamemode",
"The Number of karts per gamemode.",
1,
std::make_pair(1100, 4)
));
PARAM_PREFIX BoolUserConfigParam m_log_packets
PARAM_DEFAULT( BoolUserConfigParam(false, "log-network-packets",
"If all network packets should be logged") );

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@ -20,6 +20,7 @@
#include "utils/constants.hpp"
#include "utils/mini_glm.hpp"
#include "../../lib/irrlicht/source/Irrlicht/CSkinnedMesh.h"
const uint8_t VERSION_NOW = 1;
#include <algorithm>
@ -47,7 +48,7 @@ scene::IAnimatedMesh* SPMeshLoader::createMesh(io::IReadFile* f)
}
m_bind_frame = 0;
m_joint_count = 0;
//m_frame_count = 0;
m_frame_count = 0;
m_mesh = NULL;
m_mesh = m_scene_manager->createSkinnedMesh();
io::IFileSystem* fs = m_scene_manager->getFileSystem();
@ -196,6 +197,9 @@ scene::IAnimatedMesh* SPMeshLoader::createMesh(io::IReadFile* f)
f->read(&pre_computed_size, 2);
}
m_mesh->finalize();
// Because the last frame in spm is usable
static_cast<scene::CSkinnedMesh*>(m_mesh)->AnimationFrames =
(float)m_frame_count + 1.0f;
m_all_armatures.clear();
m_to_bind_pose_matrices.clear();
m_joints.clear();
@ -366,8 +370,8 @@ void SPMeshLoader::createAnimationData(irr::io::IReadFile* spm)
}
for (unsigned i = 0; i < armature_size; i++)
{
//m_frame_count = std::max(m_frame_count,
// (unsigned)m_all_armatures[i].m_frame_pose_matrices.back().first);
m_frame_count = std::max(m_frame_count,
(unsigned)m_all_armatures[i].m_frame_pose_matrices.back().first);
m_joint_count += m_all_armatures[i].m_joint_used;
}

View File

@ -79,7 +79,7 @@ private:
unsigned id);
};
// ------------------------------------------------------------------------
unsigned m_bind_frame, m_joint_count;//, m_frame_count;
unsigned m_bind_frame, m_joint_count, m_frame_count;
// ------------------------------------------------------------------------
std::vector<Armature> m_all_armatures;
// ------------------------------------------------------------------------

View File

@ -596,6 +596,7 @@ void cmdLineHelp()
" -h, --help Show this help.\n"
" --log=N Set the verbosity to a value between\n"
" 0 (Debug) and 5 (Only Fatal messages)\n"
" --logbuffer=N Buffers up to N lines log lines before writing.\n"
" --root=DIR Path to add to the list of STK root directories.\n"
" You can specify more than one by separating them\n"
" with colons (:).\n"
@ -666,6 +667,8 @@ int handleCmdLineOutputModifier()
int n;
if(CommandLine::has("--log", &n))
Log::setLogLevel(n);
if (CommandLine::has("--logbuffer", &n))
Log::setBufferSize(n);
if(CommandLine::has("--log=nocolor"))
{
@ -1194,16 +1197,16 @@ int handleCmdLine()
if(CommandLine::has("--numkarts", &n) ||CommandLine::has("-k", &n))
{
UserConfigParams::m_num_karts = n;
if(UserConfigParams::m_num_karts > stk_config->m_max_karts)
UserConfigParams::m_default_num_karts = n;
if(UserConfigParams::m_default_num_karts > stk_config->m_max_karts)
{
Log::warn("main", "Number of karts reset to maximum number %d.",
stk_config->m_max_karts);
UserConfigParams::m_num_karts = stk_config->m_max_karts;
UserConfigParams::m_default_num_karts = stk_config->m_max_karts;
}
race_manager->setNumKarts( UserConfigParams::m_num_karts );
race_manager->setNumKarts( UserConfigParams::m_default_num_karts );
Log::verbose("main", "%d karts will be used.",
(int)UserConfigParams::m_num_karts);
(int)UserConfigParams::m_default_num_karts);
} // --numkarts
if(CommandLine::has( "--no-start-screen") ||
@ -1812,8 +1815,10 @@ int main(int argc, char *argv[] )
} // try
catch (std::exception &e)
{
Log::flushBuffers();
Log::error("main", "Exception caught : %s.",e.what());
Log::error("main", "Aborting SuperTuxKart.");
Log::flushBuffers();
}
/* Program closing...*/
@ -1837,6 +1842,8 @@ int main(int argc, char *argv[] )
MemoryLeaks::checkForLeaks();
#endif
Log::flushBuffers();
#ifndef WIN32
if (user_config) //close logfiles
{

View File

@ -29,7 +29,7 @@
#include "tracks/track_manager.hpp"
std::vector<std::string> DemoWorld::m_demo_tracks;
int DemoWorld::m_num_karts = 2;
int DemoWorld::m_default_num_karts = 2;
float DemoWorld::m_max_idle_time = 99999.0f;
float DemoWorld::m_current_idle_time = 0;
bool DemoWorld::m_do_demo = false;
@ -49,7 +49,7 @@ DemoWorld::DemoWorld()
race_manager->setReverseTrack(false);
race_manager->setMinorMode (RaceManager::MINOR_MODE_NORMAL_RACE);
race_manager->setDifficulty(RaceManager::DIFFICULTY_HARD);
race_manager->setNumKarts(m_num_karts);
race_manager->setNumKarts(m_default_num_karts);
race_manager->setNumPlayers(1);
race_manager->setPlayerKart(0, UserConfigParams::m_default_kart);
@ -149,7 +149,7 @@ bool DemoWorld::updateIdleTimeAndStartDemo(float dt)
input_manager->getDeviceManager()->setAssignMode(ASSIGN);
m_do_demo = true;
race_manager->setNumKarts(m_num_karts);
race_manager->setNumKarts(m_default_num_karts);
race_manager->setPlayerKart(0, "tux");
race_manager->setupPlayerKartInfo();
race_manager->startSingleRace(m_demo_tracks[0], m_num_laps, false);

View File

@ -40,7 +40,7 @@ private:
static std::vector<std::string> m_demo_tracks;
/** Number of karts to use in demo mode. */
static int m_num_karts;
static int m_default_num_karts;
/** Idle time after which demo mode should be started. */
static float m_max_idle_time;
@ -66,7 +66,7 @@ public:
static void setNumLaps(unsigned int num_laps) { m_num_laps = num_laps; }
// ------------------------------------------------------------------------
/** Sets the number of karts to use in demo mode. */
static void setNumKarts(unsigned int num_karts) { m_num_karts = num_karts;}
static void setNumKarts(unsigned int num_karts) { m_default_num_karts = num_karts;}
// ------------------------------------------------------------------------
static void setTracks(const std::vector<std::string> &tracks);
// ------------------------------------------------------------------------

View File

@ -140,8 +140,8 @@ RewindQueue::AllTimeStepInfo::iterator
bool RewindQueue::_TimeStepInfoCompare::operator()(const TimeStepInfo * const ri1,
const TimeStepInfo * const ri2) const
{
return ri1->getTime() < ri2->getTime();
} // RewindQueue::operator()
return ri1->getTime() < ri2->getTime();
} // RewindQueue::operator()
// ----------------------------------------------------------------------------
/** Inserts a RewindInfo object in the list of all events at the correct time.

View File

@ -66,7 +66,7 @@ RaceManager::RaceManager()
{
// Several code depends on this, e.g. kart_properties
assert(DIFFICULTY_FIRST == 0);
m_num_karts = UserConfigParams::m_num_karts;
m_num_karts = UserConfigParams::m_default_num_karts;
m_difficulty = DIFFICULTY_HARD;
m_major_mode = MAJOR_MODE_SINGLE;
m_minor_mode = MINOR_MODE_NORMAL_RACE;

View File

@ -295,6 +295,33 @@ namespace Scripting
return -1;
}
/** Remove all animation set for a skeletal animation */
void removeAllAnimationSet(/** \cond DOXYGEN_IGNORE */void *memory /** \endcond */)
{
if (memory)
{
((scene::IAnimatedMeshSceneNode*)(memory))->removeAllAnimationSet();
}
}
/** Add an animation set for a skeletal animation */
void addAnimationSet(int start/** \cond DOXYGEN_IGNORE */, int end/** \cond DOXYGEN_IGNORE */, /** \cond DOXYGEN_IGNORE */void *memory /** \endcond */)
{
if (memory)
{
((scene::IAnimatedMeshSceneNode*)(memory))->addAnimationSet(start, end);
}
}
/** use an current frame for a skeletal animation */
void useAnimationSet(int set_num /** \cond DOXYGEN_IGNORE */, void *memory /** \endcond */)
{
if (memory)
{
((scene::IAnimatedMeshSceneNode*)(memory))->useAnimationSet(set_num);
}
}
/** Sets the current frame for a skeletal animation */
void setCurrentFrame(int frame /** \cond DOXYGEN_IGNORE */, void *memory /** \endcond */)
{
@ -465,6 +492,8 @@ namespace Scripting
r = engine->RegisterObjectMethod("TrackObject", "void moveTo(const Vec3 &in, bool)", asMETHOD(::TrackObject, moveTo), asCALL_THISCALL); assert(r >= 0);
r = engine->RegisterObjectMethod("TrackObject", "Vec3 getCenterPosition()", asFUNCTION(TrackObject::getCenterPosition), asCALL_CDECL_OBJLAST); assert(r >= 0);
r = engine->RegisterObjectMethod("TrackObject", "Vec3 getOrigin()", asFUNCTION(TrackObject::getOrigin), asCALL_CDECL_OBJLAST); assert(r >= 0);
r = engine->RegisterObjectMethod("TrackObject", "TrackObject@ getParentLibrary()", asMETHOD(::TrackObject, getParentLibrary), asCALL_THISCALL); assert(r >= 0);
r = engine->RegisterObjectMethod("TrackObject", "string getName()", asMETHOD(::TrackObject, getName), asCALL_THISCALL); assert(r >= 0);
// PhysicalObject
r = engine->RegisterObjectMethod("PhysicalObject", "bool isFlattenKartObject()", asMETHOD(PhysicalObject, isFlattenKartObject), asCALL_THISCALL); assert(r >= 0);
@ -476,6 +505,9 @@ namespace Scripting
r = engine->RegisterObjectMethod("Mesh", "void setFrameLoopOnce(int start, int end)", asFUNCTION(Mesh::setFrameLoopOnce), asCALL_CDECL_OBJLAST); assert(r >= 0);
r = engine->RegisterObjectMethod("Mesh", "int getFrameNr()", asFUNCTION(Mesh::getFrameNr), asCALL_CDECL_OBJLAST); assert(r >= 0);
r = engine->RegisterObjectMethod("Mesh", "int getAnimationSet()", asFUNCTION(Mesh::getAnimationSet), asCALL_CDECL_OBJLAST); assert(r >= 0);
r = engine->RegisterObjectMethod("Mesh", "void useAnimationSet(int set_num)", asFUNCTION(Mesh::useAnimationSet), asCALL_CDECL_OBJLAST); assert(r >= 0);
r = engine->RegisterObjectMethod("Mesh", "void addAnimationSet(int start, int end)", asFUNCTION(Mesh::addAnimationSet), asCALL_CDECL_OBJLAST); assert(r >= 0);
r = engine->RegisterObjectMethod("Mesh", "void removeAllAnimationSet()", asFUNCTION(Mesh::removeAllAnimationSet), asCALL_CDECL_OBJLAST); assert(r >= 0);
r = engine->RegisterObjectMethod("Mesh", "void setCurrentFrame(int frame)", asFUNCTION(Mesh::setCurrentFrame), asCALL_CDECL_OBJLAST); assert(r >= 0);
//r = engine->RegisterObjectMethod("Mesh", "void move(Vec3 &in)", asFUNCTION(movePresentation), asCALL_CDECL_OBJLAST); assert(r >= 0);

View File

@ -581,20 +581,20 @@ bool FeatureUnlockedCutScene::onEscapePressed()
void FeatureUnlockedCutScene::continueButtonPressed()
{
//if (m_global_time < GIFT_EXIT_TO)
//{
// // If animation was not over yet, the button is used to skip the animation
// while (m_global_time < GIFT_EXIT_TO)
// {
// // simulate all the steps of the animation until we reach the end
// onUpdate(0.4f);
// World::getWorld()->updateWorld(0.4f);
// }
//}
//else
//{
if (m_global_time < GIFT_EXIT_TO)
{
// If animation was not over yet, the button is used to skip the animation
while (m_global_time < GIFT_EXIT_TO)
{
// simulate all the steps of the animation until we reach the end
onUpdate(0.4f);
World::getWorld()->updateWorld(0.4f);
}
}
else
{
((CutsceneWorld*)World::getWorld())->abortCutscene();
//}
}
} // continueButtonPressed

View File

@ -234,8 +234,9 @@ void GPInfoScreen::init()
{
const int local_players = race_manager->getNumLocalPlayers();
int min_ai = 0;
int num_ai = UserConfigParams::m_num_karts - local_players;
int num_ai = UserConfigParams::m_num_karts_per_gamemode[RaceManager::MAJOR_MODE_GRAND_PRIX]
- local_players;
// A ftl reace needs at least three karts to make any sense
if (race_manager->getMinorMode()==RaceManager::MINOR_MODE_FOLLOW_LEADER)
{
@ -243,9 +244,7 @@ void GPInfoScreen::init()
}
num_ai = std::max(min_ai, num_ai);
UserConfigParams::m_num_karts = num_ai + local_players;
race_manager->setNumKarts(num_ai + local_players);
m_ai_kart_spinner->setActive(true);
m_ai_kart_spinner->setValue(num_ai);
m_ai_kart_spinner->setMax(stk_config->m_max_karts - local_players);
@ -315,11 +314,24 @@ void GPInfoScreen::eventCallback(Widget *, const std::string &name,
/*new tracks*/ true );
addTracks();
}
else if (button == "start" || button == "continue")
else if (button == "start")
{
// Normal GP: start/continue a saved GP
// Normal GP: start GP
const int local_players = race_manager->getNumLocalPlayers();
const bool has_AI = race_manager->hasAI();
const int num_ai = has_AI ? m_ai_kart_spinner->getValue() : 0;
race_manager->setNumKarts(local_players + num_ai);
UserConfigParams::m_num_karts_per_gamemode[RaceManager::MAJOR_MODE_GRAND_PRIX] = local_players + num_ai;
m_gp.changeReverse(getReverse());
race_manager->startGP(m_gp, false, (button == "continue"));
race_manager->startGP(m_gp, false, false);
}
else if (button == "continue")
{
// Normal GP: continue a saved GP
m_gp.changeReverse(getReverse());
race_manager->startGP(m_gp, false, true);
}
} // name=="buttons"
else if (name=="group-spinner")
@ -347,7 +359,7 @@ void GPInfoScreen::eventCallback(Widget *, const std::string &name,
{
const int num_ai = m_ai_kart_spinner->getValue();
race_manager->setNumKarts( race_manager->getNumLocalPlayers() + num_ai );
UserConfigParams::m_num_karts = race_manager->getNumLocalPlayers() + num_ai;
UserConfigParams::m_num_karts_per_gamemode[RaceManager::MAJOR_MODE_GRAND_PRIX] = race_manager->getNumLocalPlayers() + num_ai;
}
else if(name=="back")
{

View File

@ -46,6 +46,7 @@
#include "states_screens/offline_kart_selection.hpp"
#include "states_screens/online_profile_achievements.hpp"
#include "states_screens/online_profile_servers.hpp"
#include "states_screens/online_screen.hpp"
#include "states_screens/options_screen_video.hpp"
#include "states_screens/state_manager.hpp"
#include "states_screens/user_screen.hpp"
@ -75,9 +76,6 @@ bool MainMenuScreen::m_enable_online = false;
MainMenuScreen::MainMenuScreen() : Screen("main_menu.stkgui")
{
m_online_string = _("Online");
//I18N: Used as a verb, appears on the main menu (login button)
m_login_string = _("Login");
} // MainMenuScreen
// ----------------------------------------------------------------------------
@ -151,10 +149,7 @@ void MainMenuScreen::init()
w->setBadge(LOADING_BADGE);
}
m_online = getWidget<IconButtonWidget>("online");
if(!m_enable_online)
m_online->setActive(false);
IconButtonWidget* online = getWidget<IconButtonWidget>("online");
LabelWidget* w = getWidget<LabelWidget>("info_addons");
const core::stringw &news_text = NewsManager::get()->getNextNewsMessage();
@ -179,32 +174,25 @@ void MainMenuScreen::init()
} // init
// ----------------------------------------------------------------------------
void MainMenuScreen::onUpdate(float delta)
void MainMenuScreen::onUpdate(float delta)
{
PlayerProfile *player = PlayerManager::getCurrentPlayer();
if(PlayerManager::getCurrentOnlineState() == PlayerProfile::OS_GUEST ||
PlayerManager::getCurrentOnlineState() == PlayerProfile::OS_SIGNED_IN)
{
m_user_id->setText(player->getLastOnlineName() + "@stk");
m_online->setActive(true);
m_online->setLabel(m_online_string);
}
else if (PlayerManager::getCurrentOnlineState() == PlayerProfile::OS_SIGNED_OUT)
{
m_online->setActive(true);
m_online->setLabel(m_login_string);
m_user_id->setText(player->getName());
}
else
{
// now must be either logging in or logging out
m_online->setActive(false);
m_user_id->setText(player->getName());
}
m_online->setLabel(PlayerManager::getCurrentOnlineId() ? m_online_string
: m_login_string);
IconButtonWidget* addons_icon = getWidget<IconButtonWidget>("addons");
if (addons_icon != NULL)
{
@ -472,6 +460,7 @@ void MainMenuScreen::eventCallback(Widget* widget, const std::string& name,
}
else if (selection == "story")
{
NetworkConfig::get()->unsetNetworking();
PlayerProfile *player = PlayerManager::getCurrentPlayer();
if (player->isFirstTime())
{
@ -519,14 +508,31 @@ void MainMenuScreen::eventCallback(Widget* widget, const std::string& name,
#ifdef REQUIRE_LOGIN
if (PlayerManager::getCurrentOnlineId())
#endif
if (MainMenuScreen::m_enable_online)
{
ProfileManager::get()->setVisiting(PlayerManager::getCurrentOnlineId());
OnlineProfileServers::getInstance()->push();
OnlineScreen::getInstance()->push();
}
#ifdef REQUIRE_LOGIN
else
{
UserScreen::getInstance()->push();
if (UserConfigParams::m_internet_status != RequestManager::IPERM_ALLOWED)
{
new MessageDialog(_("You can not play online without internet access. "
"If you want to play online, go to options, select "
" tab 'User Interface', and edit "
"\"Connect to the Internet\"."));
return;
}
if (PlayerManager::getCurrentOnlineId())
{
ProfileManager::get()->setVisiting(PlayerManager::getCurrentOnlineId());
TabOnlineProfileAchievements::getInstance()->push();
}
else
{
UserScreen::getInstance()->push();
}
}
#endif
}

View File

@ -32,13 +32,6 @@ class MainMenuScreen : public GUIEngine::Screen, public GUIEngine::ScreenSinglet
private:
friend class GUIEngine::ScreenSingleton<MainMenuScreen>;
core::stringw m_online_string;
core::stringw m_login_string;
/** Keep the widget to avoid looking it up every frame. */
GUIEngine::IconButtonWidget* m_online;
/** Keep the widget to to the user name. */
GUIEngine::ButtonWidget *m_user_id;

View File

@ -0,0 +1,112 @@
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2010-2015 Glenn De Jonghe
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "states_screens/online_profile_servers.hpp"
#include "audio/sfx_manager.hpp"
#include "config/player_manager.hpp"
#include "guiengine/engine.hpp"
#include "guiengine/scalable_font.hpp"
#include "guiengine/screen.hpp"
#include "guiengine/widget.hpp"
#include "network/network_config.hpp"
#include "network/protocol_manager.hpp"
#include "network/protocols/connect_to_server.hpp"
#include "network/protocols/request_connection.hpp"
#include "network/servers_manager.hpp"
#include "states_screens/state_manager.hpp"
#include "states_screens/create_server_screen.hpp"
#include "states_screens/networking_lobby.hpp"
#include "states_screens/online_lan.hpp"
#include "states_screens/server_selection.hpp"
#include "utils/translation.hpp"
#include <IGUIButton.h>
#include <iostream>
#include <sstream>
using namespace GUIEngine;
using namespace irr::core;
using namespace irr::gui;
using namespace Online;
DEFINE_SCREEN_SINGLETON( OnlineLanScreen );
// -----------------------------------------------------------------------------
OnlineLanScreen::OnlineLanScreen() : GUIEngine::Screen("online/lan.stkgui")
{
} // OnlineLanScreen
// -----------------------------------------------------------------------------
void OnlineLanScreen::loadedFromFile()
{
} // loadedFromFile
// -----------------------------------------------------------------------------
void OnlineLanScreen::init()
{
RibbonWidget* ribbon = getWidget<RibbonWidget>("lan");
assert(ribbon != NULL);
ribbon->select("find_lan_server", PLAYER_ID_GAME_MASTER);
ribbon->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
} // init
// -----------------------------------------------------------------------------
void OnlineLanScreen::eventCallback(Widget* widget, const std::string& name, const int playerID)
{
if (name == "back")
{
StateManager::get()->popMenu();
return;
}
if (name == "lan")
{
RibbonWidget* ribbon = dynamic_cast<RibbonWidget*>(widget);
std::string selection = ribbon->getSelectionIDString(PLAYER_ID_GAME_MASTER);
if (selection == "create_lan_server")
{
NetworkConfig::get()->setIsLAN();
NetworkConfig::get()->setIsServer(true);
CreateServerScreen::getInstance()->push();
// TODO: create lan server
}
else if (selection == "find_lan_server")
{
NetworkConfig::get()->setIsLAN();
NetworkConfig::get()->setIsServer(false);
ServerSelection::getInstance()->push();
}
}
} // eventCallback
// ----------------------------------------------------------------------------
/** Also called when pressing the back button. It resets the flags to indicate
* a networked game.
*/
bool OnlineLanScreen::onEscapePressed()
{
NetworkConfig::get()->unsetNetworking();
//StateManager::get()->popMenu();
return true;
} // onEscapePressed

View File

@ -0,0 +1,57 @@
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2013-2015 Glenn De Jonghe
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef __HEADER_OLAN_HPP__
#define __HEADER_OLAN_HPP__
#include <string>
#include <irrString.h>
#include "guiengine/screen.hpp"
#include "guiengine/widgets.hpp"
#include "states_screens/online_profile_base.hpp"
namespace GUIEngine { class Widget; }
/**
* \brief Online profiel overview screen
* \ingroup states_screens
*/
class OnlineLanScreen : public GUIEngine::Screen, public GUIEngine::ScreenSingleton<OnlineLanScreen>
{
protected:
OnlineLanScreen();
public:
friend class GUIEngine::ScreenSingleton<OnlineLanScreen>;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void loadedFromFile() OVERRIDE;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void eventCallback(GUIEngine::Widget* widget, const std::string& name,
const int playerID) OVERRIDE;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void init() OVERRIDE;
virtual bool onEscapePressed() OVERRIDE;
}; // class OnlineProfileServers
#endif

View File

@ -42,7 +42,6 @@ using namespace Online;
OnlineProfileBase::OnlineProfileBase(const std::string &filename)
: Screen(filename.c_str())
{
m_servers_tab = NULL;
m_friends_tab = NULL;
m_achievements_tab = NULL;
m_settings_tab = NULL;
@ -63,9 +62,6 @@ void OnlineProfileBase::loadedFromFile()
m_friends_tab = (IconButtonWidget *)m_profile_tabs->findWidgetNamed("tab_friends");
assert(m_friends_tab != NULL);
m_servers_tab = (IconButtonWidget *)m_profile_tabs->findWidgetNamed("tab_servers");
assert(m_servers_tab != NULL);
m_achievements_tab = (IconButtonWidget*)m_profile_tabs->findWidgetNamed("tab_achievements");
assert(m_profile_tabs == NULL || m_achievements_tab != NULL);
@ -107,7 +103,6 @@ void OnlineProfileBase::init()
if (m_profile_tabs)
{
m_servers_tab->setTooltip(_("Servers"));
m_friends_tab->setTooltip(_("Friends"));
m_achievements_tab->setTooltip(_("Achievements"));
m_settings_tab->setTooltip(_("Account Settings"));
@ -159,8 +154,6 @@ void OnlineProfileBase::eventCallback(Widget* widget, const std::string& name,
sm->replaceTopMostScreen(TabOnlineProfileAchievements::getInstance());
else if (selection == m_settings_tab->m_properties[PROP_ID])
sm->replaceTopMostScreen(OnlineProfileSettings::getInstance());
else if (selection == m_servers_tab->m_properties[PROP_ID])
sm->replaceTopMostScreen(OnlineProfileServers::getInstance());
}
else if (name == "back")
{

View File

@ -42,7 +42,6 @@ protected:
/** Pointer to the various widgets on the screen. */
GUIEngine::LabelWidget * m_header;
GUIEngine::RibbonWidget* m_profile_tabs;
GUIEngine::IconButtonWidget * m_servers_tab;
GUIEngine::IconButtonWidget * m_friends_tab;
GUIEngine::IconButtonWidget * m_achievements_tab;
GUIEngine::IconButtonWidget * m_settings_tab;

View File

@ -48,7 +48,7 @@ DEFINE_SCREEN_SINGLETON( OnlineProfileServers );
// -----------------------------------------------------------------------------
OnlineProfileServers::OnlineProfileServers() : OnlineProfileBase("online/profile_servers.stkgui")
OnlineProfileServers::OnlineProfileServers() : GUIEngine::Screen("online/profile_servers.stkgui")
{
} // OnlineProfileServers
@ -56,7 +56,6 @@ OnlineProfileServers::OnlineProfileServers() : OnlineProfileBase("online/profile
void OnlineProfileServers::loadedFromFile()
{
OnlineProfileBase::loadedFromFile();
if (!PlayerManager::getCurrentOnlineId())
{
getWidget<IconButtonWidget>("find_wan_server")->setActive(false);
@ -69,37 +68,22 @@ void OnlineProfileServers::loadedFromFile()
void OnlineProfileServers::init()
{
OnlineProfileBase::init();
m_profile_tabs->select( m_servers_tab->m_properties[PROP_ID], PLAYER_ID_GAME_MASTER );
m_servers_tab->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
// OnlineScreen::getInstance()->push();
RibbonWidget* ribbon = getWidget<RibbonWidget>("wan");
assert(ribbon != NULL);
ribbon->select("find_wan_server", PLAYER_ID_GAME_MASTER);
ribbon->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
} // init
// -----------------------------------------------------------------------------
void OnlineProfileServers::eventCallback(Widget* widget, const std::string& name, const int playerID)
{
OnlineProfileBase::eventCallback( widget, name, playerID);
if (name == "lan")
if (name == "back")
{
RibbonWidget* ribbon = dynamic_cast<RibbonWidget*>(widget);
std::string selection = ribbon->getSelectionIDString(PLAYER_ID_GAME_MASTER);
if (selection == "create_lan_server")
{
NetworkConfig::get()->setIsLAN();
NetworkConfig::get()->setIsServer(true);
CreateServerScreen::getInstance()->push();
// TODO: create lan server
}
else if (selection == "find_lan_server")
{
NetworkConfig::get()->setIsLAN();
NetworkConfig::get()->setIsServer(false);
ServerSelection::getInstance()->push();
}
StateManager::get()->popMenu();
return;
}
else if (name == "wan")
if (name == "wan")
{
RibbonWidget* ribbon = dynamic_cast<RibbonWidget*>(widget);
std::string selection = ribbon->getSelectionIDString(PLAYER_ID_GAME_MASTER);
@ -182,6 +166,6 @@ void OnlineProfileServers::doQuickPlay()
bool OnlineProfileServers::onEscapePressed()
{
NetworkConfig::get()->unsetNetworking();
return OnlineProfileBase::onEscapePressed();
return true;
} // onEscapePressed

View File

@ -33,7 +33,7 @@ namespace GUIEngine { class Widget; }
* \brief Online profiel overview screen
* \ingroup states_screens
*/
class OnlineProfileServers : public OnlineProfileBase, public GUIEngine::ScreenSingleton<OnlineProfileServers>
class OnlineProfileServers : public GUIEngine::Screen, public GUIEngine::ScreenSingleton<OnlineProfileServers>
{
protected:
OnlineProfileServers();

View File

@ -0,0 +1,198 @@
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2009-2015 Marianne Gagnon
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "states_screens/main_menu_screen.hpp"
#include "config/player_manager.hpp"
#include "config/user_config.hpp"
#include "graphics/irr_driver.hpp"
#include "guiengine/scalable_font.hpp"
#include "guiengine/widgets/label_widget.hpp"
#include "guiengine/widgets/list_widget.hpp"
#include "guiengine/widgets/ribbon_widget.hpp"
#include "input/device_manager.hpp"
#include "input/input_manager.hpp"
#include "input/keyboard_device.hpp"
#include "io/file_manager.hpp"
#include "main_loop.hpp"
#include "network/network_config.hpp"
#include "online/request_manager.hpp"
#include "states_screens/online_lan.hpp"
#include "states_screens/online_profile_achievements.hpp"
#include "states_screens/online_profile_servers.hpp"
#include "states_screens/online_screen.hpp"
#include "states_screens/state_manager.hpp"
#include "states_screens/user_screen.hpp"
#include "states_screens/dialogs/message_dialog.hpp"
#include "tracks/track_manager.hpp"
#include "utils/string_utils.hpp"
#include <string>
using namespace GUIEngine;
using namespace Online;
DEFINE_SCREEN_SINGLETON( OnlineScreen );
// ----------------------------------------------------------------------------
OnlineScreen::OnlineScreen() : Screen("online/online.stkgui")
{
m_online_string = _("Your profile");
//I18N: Used as a verb, appears on the main networking menu (login button)
m_login_string = _("Login");
} // OnlineScreen
// ----------------------------------------------------------------------------
void OnlineScreen::loadedFromFile()
{
} // loadedFromFile
// ----------------------------------------------------------------------------
void OnlineScreen::beforeAddingWidget()
{
bool is_logged_in = false;
PlayerProfile *player = PlayerManager::getCurrentPlayer();
if (PlayerManager::getCurrentOnlineState() == PlayerProfile::OS_GUEST ||
PlayerManager::getCurrentOnlineState() == PlayerProfile::OS_SIGNED_IN)
{
is_logged_in = true;
}
IconButtonWidget* wan = getWidget<IconButtonWidget>("wan");
wan->setActive(is_logged_in);
wan->setVisible(is_logged_in);
} // beforeAddingWidget
// ----------------------------------------------------------------------------
//
void OnlineScreen::init()
{
Screen::init();
m_online = getWidget<IconButtonWidget>("online");
if (!MainMenuScreen::m_enable_online)
m_online->setActive(false);
m_user_id = getWidget<ButtonWidget>("user-id");
assert(m_user_id);
RibbonWidget* r = getWidget<RibbonWidget>("menu_toprow");
r->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
} // init
// ----------------------------------------------------------------------------
void OnlineScreen::onUpdate(float delta)
{
PlayerProfile *player = PlayerManager::getCurrentPlayer();
if (PlayerManager::getCurrentOnlineState() == PlayerProfile::OS_GUEST ||
PlayerManager::getCurrentOnlineState() == PlayerProfile::OS_SIGNED_IN)
{
m_online->setActive(true);
m_online->setLabel(m_online_string);
m_user_id->setText(player->getLastOnlineName() + "@stk");
}
else if (PlayerManager::getCurrentOnlineState() == PlayerProfile::OS_SIGNED_OUT)
{
m_online->setActive(true);
m_online->setLabel(m_login_string);
m_user_id->setText(player->getName());
}
else
{
// now must be either logging in or logging out
m_online->setActive(false);
m_user_id->setText(player->getName());
}
m_online->setLabel(PlayerManager::getCurrentOnlineId() ? m_online_string
: m_login_string);
} // onUpdate
// ----------------------------------------------------------------------------
void OnlineScreen::eventCallback(Widget* widget, const std::string& name,
const int playerID)
{
if (name == "user-id")
{
UserScreen::getInstance()->push();
return;
}
else if (name == "back")
{
StateManager::get()->popMenu();
return;
}
RibbonWidget* ribbon = dynamic_cast<RibbonWidget*>(widget);
if (ribbon == NULL) return; // what's that event??
// ---- A ribbon icon was clicked
std::string selection =
ribbon->getSelectionIDString(PLAYER_ID_GAME_MASTER);
if (selection == "lan")
{
OnlineLanScreen::getInstance()->push();
}
else if (selection == "wan")
{
OnlineProfileServers::getInstance()->push();
}
else if (selection == "online")
{
if (UserConfigParams::m_internet_status != RequestManager::IPERM_ALLOWED)
{
new MessageDialog(_("You can not play online without internet access. "
"If you want to play online, go to options, select "
" tab 'User Interface', and edit "
"\"Connect to the Internet\"."));
return;
}
if (PlayerManager::getCurrentOnlineId())
{
ProfileManager::get()->setVisiting(PlayerManager::getCurrentOnlineId());
TabOnlineProfileAchievements::getInstance()->push();
}
else
{
UserScreen::getInstance()->push();
}
}
} // eventCallback
// ----------------------------------------------------------------------------
void OnlineScreen::tearDown()
{
} // tearDown
// ----------------------------------------------------------------------------
void OnlineScreen::onDisabledItemClicked(const std::string& item)
{
} // onDisabledItemClicked

View File

@ -0,0 +1,71 @@
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2009-2015 Marianne Gagnon
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_ONLINE_SCREEN_HPP
#define HEADER_ONLINE_SCREEN_HPP
#include "guiengine/screen.hpp"
namespace GUIEngine { class Widget; class ListWidget;
class ButtonWidget; class IconButtonWidget; }
/**
* \brief Handles the networking main menu
* \ingroup states_screens
*/
class OnlineScreen : public GUIEngine::Screen, public GUIEngine::ScreenSingleton<OnlineScreen>
{
private:
friend class GUIEngine::ScreenSingleton<OnlineScreen>;
core::stringw m_online_string;
core::stringw m_login_string;
/** Keep the widget to to the user name. */
GUIEngine::ButtonWidget *m_user_id;
/** Keep the widget to avoid looking it up every frame. */
GUIEngine::IconButtonWidget* m_online;
OnlineScreen();
public:
virtual void onUpdate(float delta) OVERRIDE;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void loadedFromFile() OVERRIDE;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void beforeAddingWidget() OVERRIDE;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void eventCallback(GUIEngine::Widget* widget, const std::string& name,
const int playerID) OVERRIDE;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void init() OVERRIDE;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void tearDown() OVERRIDE;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void onDisabledItemClicked(const std::string& item) OVERRIDE;
};
#endif

View File

@ -163,15 +163,19 @@ void TrackInfoScreen::init()
race_manager->hasAI());
m_ai_kart_spinner->setVisible(has_AI);
getWidget<LabelWidget>("ai-text")->setVisible(has_AI);
if (has_AI)
{
m_ai_kart_spinner->setActive(true);
int num_ai = UserConfigParams::m_num_karts_per_gamemode[race_manager->getMinorMode()] - local_players;
// Avoid negative numbers (which can happen if e.g. the number of karts
// in a previous race was lower than the number of players now.
int num_ai = UserConfigParams::m_num_karts - local_players;
if (num_ai < 0) num_ai = 0;
m_ai_kart_spinner->setValue(num_ai);
race_manager->setNumKarts(num_ai + local_players);
// Set the max karts supported based on the battle arena selected
if(race_manager->getMinorMode()==RaceManager::MINOR_MODE_3_STRIKES ||
@ -240,7 +244,8 @@ void TrackInfoScreen::init()
m_ai_kart_spinner->setValue(0);
m_ai_kart_spinner->setActive(false);
race_manager->setNumKarts(race_manager->getNumLocalPlayers());
UserConfigParams::m_num_karts = race_manager->getNumLocalPlayers();
UserConfigParams::m_num_karts_per_gamemode[race_manager->getMinorMode()] = race_manager->getNumLocalPlayers();
}
else if (record_available)
{
@ -367,10 +372,11 @@ void TrackInfoScreen::onEnterPressedInternal()
if (has_AI)
num_ai = m_ai_kart_spinner->getValue();
if (UserConfigParams::m_num_karts != (local_players + num_ai))
if (UserConfigParams::m_num_karts_per_gamemode[race_manager->getMinorMode()] != (local_players + num_ai))
{
race_manager->setNumKarts(local_players + num_ai);
UserConfigParams::m_num_karts = local_players + num_ai;
UserConfigParams::m_num_karts_per_gamemode[race_manager->getMinorMode()] = local_players + num_ai;
}
// Disable accidentally unlocking of a challenge
@ -420,7 +426,7 @@ void TrackInfoScreen::eventCallback(Widget* widget, const std::string& name,
{
m_ai_kart_spinner->setActive(false);
race_manager->setNumKarts(race_manager->getNumLocalPlayers());
UserConfigParams::m_num_karts = race_manager->getNumLocalPlayers();
UserConfigParams::m_num_karts_per_gamemode[race_manager->getMinorMode()] = race_manager->getNumLocalPlayers();
}
else
{
@ -439,7 +445,7 @@ void TrackInfoScreen::eventCallback(Widget* widget, const std::string& name,
{
const int num_ai = m_ai_kart_spinner->getValue();
race_manager->setNumKarts( race_manager->getNumLocalPlayers() + num_ai );
UserConfigParams::m_num_karts = race_manager->getNumLocalPlayers() + num_ai;
UserConfigParams::m_num_karts_per_gamemode[race_manager->getMinorMode()] = race_manager->getNumLocalPlayers() + num_ai;
updateHighScores();
}
} // eventCallback

View File

@ -400,7 +400,7 @@ void BaseUserScreen::eventCallback(Widget* widget,
*/
void BaseUserScreen::closeScreen()
{
StateManager::get()->resetAndGoToScreen(MainMenuScreen::getInstance());
StateManager::get()->popMenu();
} // closeScreen
// ----------------------------------------------------------------------------

View File

@ -466,6 +466,7 @@ void Track::cleanup()
}
#endif
m_meta_library.clear();
Scripting::ScriptEngine::getInstance()->cleanupCache();
m_current_track = NULL;
@ -1570,6 +1571,39 @@ void Track::createWater(const XMLNode &node)
scene_node->getMaterial(0).setFlag(video::EMF_GOURAUD_SHADING, true);
} // createWater
// ----------------------------------------------------------------------------
static void recursiveUpdatePosition(scene::ISceneNode *node)
{
node->updateAbsolutePosition();
scene::ISceneNodeList::ConstIterator it = node->getChildren().begin();
for (; it != node->getChildren().end(); ++it)
{
recursiveUpdatePosition(*it);
}
} // recursiveUpdatePosition
// ----------------------------------------------------------------------------
static void recursiveUpdatePhysics(std::vector<TrackObject*>& tos)
{
for (TrackObject* to : tos)
{
if (to->getPhysicalObject())
{
TrackObjectPresentationSceneNode* sn = to
->getPresentation<TrackObjectPresentationSceneNode>();
if (sn)
{
to->getPhysicalObject()->move(
sn->getNode()->getAbsoluteTransformation().getTranslation(),
sn->getNode()->getAbsoluteTransformation()
.getRotationDegrees());
}
}
recursiveUpdatePhysics(to->getChildren());
}
} // recursiveUpdatePhysics
// ----------------------------------------------------------------------------
/** This function load the actual scene, i.e. all parts of the track,
* animations, items, ... It is called from world during initialisation.
@ -1757,6 +1791,19 @@ void Track::loadTrackModel(bool reverse_track, unsigned int mode_id)
loadObjects(root, path, model_def_loader, true, NULL, NULL);
// Correct the parenting of meta library
for (auto& p : m_meta_library)
{
auto* ln = p.first->getPresentation<TrackObjectPresentationLibraryNode>();
assert(ln);
TrackObjectPresentationLibraryNode* meta_ln = p.second
->getPresentation<TrackObjectPresentationLibraryNode>();
assert(meta_ln);
meta_ln->getNode()->setParent(ln->getNode());
recursiveUpdatePosition(meta_ln->getNode());
recursiveUpdatePhysics(p.second->getChildren());
}
model_def_loader.cleanLibraryNodesAfterLoad();
Scripting::ScriptEngine::getInstance()->compileLoadedScripts();

View File

@ -374,6 +374,8 @@ private:
/** List of all bezier curves in the track - for e.g. camera, ... */
std::vector<BezierCurve*> m_all_curves;
std::vector<std::pair<TrackObject*, TrackObject*> > m_meta_library;
/** The number of laps the track will be raced in a random GP.
* m_actual_number_of_laps is initialised with this value.*/
int m_default_number_of_laps;
@ -672,6 +674,10 @@ public:
// ------------------------------------------------------------------------
/** Adds mesh to cleanup list */
void addCachedMesh(scene::IMesh* mesh) { m_all_cached_meshes.push_back(mesh); }
// ------------------------------------------------------------------------
/** Adds the parent of the meta library for correction later */
void addMetaLibrary(TrackObject* parent, TrackObject* meta_library)
{ m_meta_library.emplace_back(parent, meta_library); }
}; // class Track
#endif

View File

@ -31,6 +31,7 @@
#include "physics/physical_object.hpp"
#include "race/race_manager.hpp"
#include "scriptengine/script_engine.hpp"
#include "tracks/track.hpp"
#include "tracks/model_definition_loader.hpp"
#include <IAnimatedMeshSceneNode.h>
@ -160,6 +161,10 @@ void TrackObject::init(const XMLNode &xml_node, scene::ISceneNode* parent,
{
xml_node.get("name", &m_name);
m_presentation = new TrackObjectPresentationLibraryNode(this, xml_node, model_def_loader);
if (parent_library != NULL)
{
Track::getCurrentTrack()->addMetaLibrary(parent_library, this);
}
}
else if (type == "sfx-emitter")
{

View File

@ -180,6 +180,7 @@ TrackObjectPresentationLibraryNode::TrackObjectPresentationLibraryNode(
{
m_parent = NULL;
m_start_executed = false;
m_reset_executed = false;
std::string name;
xml_node.get("name", &name);
@ -289,6 +290,22 @@ void TrackObjectPresentationLibraryNode::update(float dt)
m_start_executed = true;
std::string fn_name = StringUtils::insertValues("void %s::onStart(const string)", m_name.c_str());
if (m_parent != NULL)
{
std::string lib_id = m_parent->getID();
std::string* lib_id_ptr = &lib_id;
Scripting::ScriptEngine::getInstance()->runFunction(false, fn_name,
[&](asIScriptContext* ctx) {
ctx->SetArgObject(0, lib_id_ptr);
});
}
}
if (!m_reset_executed)
{
m_reset_executed = true;
std::string fn_name = StringUtils::insertValues("void %s::onReset(const string)", m_name.c_str());
if (m_parent != NULL)
{
std::string lib_id = m_parent->getID();

View File

@ -187,13 +187,18 @@ class TrackObjectPresentationLibraryNode : public TrackObjectPresentationSceneNo
TrackObject* m_parent;
using TrackObjectPresentationSceneNode::move;
std::string m_name;
bool m_start_executed;
bool m_start_executed, m_reset_executed;
public:
TrackObjectPresentationLibraryNode(TrackObject* parent,
const XMLNode& xml_node,
ModelDefinitionLoader& model_def_loader);
virtual ~TrackObjectPresentationLibraryNode();
virtual void update(float dt);
virtual void update(float dt) OVERRIDE;
virtual void reset() OVERRIDE
{
m_reset_executed = false;
TrackObjectPresentationSceneNode::reset();
}
void move(const core::vector3df& xyz, const core::vector3df& hpr,
const core::vector3df& scale, bool isAbsoluteCoord, bool moveChildrenPhysicalBodies);
}; // TrackObjectPresentationLibraryNode

View File

@ -36,6 +36,8 @@ Log::LogLevel Log::m_min_log_level = Log::LL_VERBOSE;
bool Log::m_no_colors = false;
FILE* Log::m_file_stdout = NULL;
std::string Log::m_prefix = "";
size_t Log::m_buffer_size = 1;
Synchronised<std::vector<struct Log::LineInfo> > Log::m_line_buffer;
// ----------------------------------------------------------------------------
/** Selects background/foreground colors for the message depending on
@ -107,25 +109,22 @@ void Log::setTerminalColor(LogLevel level)
*/
void Log::resetTerminalColor()
{
if(m_no_colors)
{
printf("\n");
return;
}
if(m_no_colors) return;
#ifdef WIN32
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),
/*TERM_BLACK*/0 << 4 | /*TERM_LIGHTGRAY*/7);
printf("\n");
#else
printf("%c[0;;m\n", 0x1B);
#endif
} // resetTerminalColor
// ----------------------------------------------------------------------------
/** This actually prints the log message. If log messages are not redirected
* to a file, it tries to select a terminal colour.
/** This actually creates a log message. If the messages are to be buffered,
* it will be appended to the output buffer. If the buffer is full, it will
* be flushed. If the message is not to be buffered, it will be immediately
* written using writeLine().
* \param level Log level of the message to print.
* \param format A printf-like format string.
* \param va_list The values to be printed for the format.
@ -133,114 +132,119 @@ void Log::resetTerminalColor()
void Log::printMessage(int level, const char *component, const char *format,
VALIST args)
{
assert(level>=0 && level <=LL_FATAL);
assert(level >= 0 && level <= LL_FATAL);
if(level<m_min_log_level) return;
if (level < m_min_log_level) return;
#ifdef ANDROID
android_LogPriority alp;
switch (level)
static const char *names[] = { "debug", "verbose ", "info ",
"warn ", "error ", "fatal " };
const int MAX_LENGTH = 2048;
char line[MAX_LENGTH + 1];
int index = 0;
if (!m_prefix.empty())
index += snprintf(line+index, MAX_LENGTH-index, "%s ", m_prefix.c_str());
index += snprintf (line + index, MAX_LENGTH - index, "[%s] %s: ", names[level], component);
index += vsnprintf(line + index, MAX_LENGTH - index, format, args);
va_end(args);
index = snprintf (line + index, MAX_LENGTH - index, "\n");
// If the data is not buffered, immediately print it:
if (m_buffer_size <= 1)
{
// STK is using the levels slightly different from android
// (debug lowest, verbose above it; while android reverses
// this order. So to get the same behaviour (e.g. filter
// out debug message, but still get verbose, we swap
// the order here.
case LL_VERBOSE: alp = ANDROID_LOG_DEBUG; break;
case LL_DEBUG: alp = ANDROID_LOG_VERBOSE; break;
case LL_INFO: alp = ANDROID_LOG_INFO; break;
case LL_WARN : alp = ANDROID_LOG_WARN; break;
case LL_ERROR: alp = ANDROID_LOG_ERROR; break;
case LL_FATAL: alp = ANDROID_LOG_FATAL; break;
default: alp = ANDROID_LOG_FATAL;
writeLine(line, level);
return;
}
#endif
static const char *names[] = {"debug", "verbose ", "info ",
"warn ", "error ", "fatal "};
// Using a va_list twice produces undefined results, ie crash.
// So make a copy if we're going to use it twice.
VALIST copy;
if (m_file_stdout)
// Now the data needs to be buffered. Add an entry to the buffer,
// and if necessary flush the buffers.
struct LineInfo li;
li.m_level = level;
li.m_line = std::string(line);
m_line_buffer.lock();
m_line_buffer.getData().push_back(li);
if (m_line_buffer.getData().size() < m_buffer_size)
{
va_copy(copy, args);
// Buffer not yet full, don't flush data.
m_line_buffer.unlock();
return;
}
#if defined(_MSC_FULL_VER) && defined(_DEBUG)
VALIST copy2;
va_copy(copy2, args);
#endif
m_line_buffer.unlock();
// Because of the unlock above it can happen that another thread adds
// another line and calls flushBuffers() first before this thread can
// call it, but that doesn't really matter, when this thread will finally
// call flushBuffer() it will then just print nothing if another thread
// had been actively flushing it in between.
flushBuffers();
} // printMessage
// ----------------------------------------------------------------------------
/** Writes the specified line to the various output devices, e.g. terminal,
* log file etc. If log messages are not redirected to a file, it tries to
* select a terminal colour.
* \param line The line to write.
* \param level Message level. Only used to select terminal colour.
*/
void Log::writeLine(const char *line, int level)
{
// If we don't have a console file, write to stdout and hope for the best
if(!m_file_stdout || level >= LL_WARN ||
if (!m_file_stdout || level >= LL_WARN ||
UserConfigParams::m_log_errors_to_console) // log to console & file
{
VALIST out;
va_copy(out, args);
setTerminalColor((LogLevel)level);
#ifdef ANDROID
__android_log_vprint(alp, "SuperTuxKart", format, out);
#else
if(!m_prefix.empty())
printf("%s ", m_prefix.c_str());
printf("[%s] %s: ", names[level], component);
vprintf(format, out);
#endif
#ifdef ANDROID
android_LogPriority alp;
switch (level)
{
// STK is using the levels slightly different from android
// (debug lowest, verbose above it; while android reverses
// this order. So to get the same behaviour (e.g. filter
// out debug message, but still get verbose, we swap
// the order here.
case LL_VERBOSE: alp = ANDROID_LOG_DEBUG; break;
case LL_DEBUG: alp = ANDROID_LOG_VERBOSE; break;
case LL_INFO: alp = ANDROID_LOG_INFO; break;
case LL_WARN: alp = ANDROID_LOG_WARN; break;
case LL_ERROR: alp = ANDROID_LOG_ERROR; break;
case LL_FATAL: alp = ANDROID_LOG_FATAL; break;
default: alp = ANDROID_LOG_FATAL;
}
__android_log_vprint(alp, "SuperTuxKart", line);
#else
printf(line);
#endif
resetTerminalColor(); // this prints a \n
va_end(out);
}
#if defined(_MSC_FULL_VER) && defined(_DEBUG)
static char szBuff[2048];
vsnprintf(szBuff, sizeof(szBuff), format, copy2);
if (!m_prefix.empty())
{
OutputDebugString(m_prefix.c_str());
OutputDebugString(" ");
}
OutputDebugString("[");
OutputDebugString(names[level]);
OutputDebugString("] ");
OutputDebugString(component);
OutputDebugString(": ");
OutputDebugString(szBuff);
OutputDebugString("\r\n");
OutputDebugString(line);
#endif
if(m_file_stdout)
{
if(!m_prefix.empty())
fprintf(m_file_stdout, "%s ", m_prefix.c_str());
fprintf (m_file_stdout, "[%s] %s: ", names[level], component);
vfprintf(m_file_stdout, format, copy);
fprintf (m_file_stdout, "\n");
va_end(copy);
}
if (m_file_stdout) fprintf(m_file_stdout, line);
#ifdef WIN32
if (level >= LL_FATAL)
{
std::string message;
char tmp[2048];
sprintf(tmp, "[%s] %s: ", names[level], component);
message += tmp;
VALIST out;
va_copy(out, args);
vsprintf(tmp, format, out);
message += tmp;
va_end(out);
MessageBoxA(NULL, message.c_str(), "SuperTuxKart - Fatal error", MB_OK);
MessageBoxA(NULL, line, "SuperTuxKart - Fatal error", MB_OK);
}
#endif
} // printMessage
} // _fluhBuffers
// ----------------------------------------------------------------------------
/** Flushes all stored log messages to the various output devices (thread safe).
*/
void Log::flushBuffers()
{
m_line_buffer.lock();
for (unsigned int i = 0; i < m_line_buffer.getData().size(); i++)
{
const LineInfo &li = m_line_buffer.getData()[i];
writeLine(li.m_line.c_str(), li.m_level);
}
m_line_buffer.getData().clear();
m_line_buffer.unlock();
} // flushBuffers
// ----------------------------------------------------------------------------
/** This function opens the files that will contain the output.

View File

@ -20,11 +20,15 @@
#ifndef HEADER_LOG_HPP
#define HEADER_LOG_HPP
#include "utils/synchronised.hpp"
#include <assert.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <vector>
#ifdef __GNUC__
# define VALIST __gnuc_va_list
@ -59,16 +63,30 @@ private:
/** The file where stdout output will be written */
static FILE* m_file_stdout;
/** An optional buffer for lines to be output. */
struct LineInfo
{
std::string m_line;
int m_level;
};
static Synchronised<std::vector<struct LineInfo> > m_line_buffer;
/** <0 if no buffered logging is to be used, otherwise this is
** the maximum number of lines the buffer should hold. */
static size_t m_buffer_size;
/** An optional prefix to be printed. */
static std::string m_prefix;
static void setTerminalColor(LogLevel level);
static void resetTerminalColor();
public:
static void writeLine(const char *line, int level);
static void printMessage(int level, const char *component,
const char *format, VALIST va_list);
public:
// ------------------------------------------------------------------------
/** A simple macro to define the various log functions.
* Note that an assert is added so that a debugger is triggered
@ -98,7 +116,12 @@ public:
static void openOutputFiles(const std::string &logout);
static void closeOutputFiles();
static void flushBuffers();
// ------------------------------------------------------------------------
/** Sets the number of lines to buffer. Setting the buffer size to a
* a value <=1 means no buffering, lines will be immediately printed. */
static void setBufferSize(size_t n) { m_buffer_size = n; }
// ------------------------------------------------------------------------
/** Defines the minimum log level to be displayed. */
static void setLogLevel(int n)

View File

@ -43,7 +43,7 @@
!define DESCRIPTION "3D open-source arcade racer with a variety characters, tracks, and modes to play"
Name "${APPNAMEANDVERSION}"
OutFile "${APPNAMEANDVERSION} installer.exe"
OutFile "${APPNAMEANDVERSION} installer-64bit.exe"
# These will be displayed by the "Click here for support information" link in "Add/Remove Programs"
# It is possible to use "mailto:" links in here to open the email client
@ -174,12 +174,12 @@ Section "Install" SecMain
; Try to find the binary directory in a list of 'typical' names:
; The first found directory is used
${!setIfUndefinedAndExists} EXEC_PATH ..\..\bld\bin\RelWithDebInfo\*.*
${!setIfUndefinedAndExists} EXEC_PATH ..\..\bld\bin\Release\*.*
${!setIfUndefinedAndExists} EXEC_PATH ..\..\build\bin\RelWithDebInfo\*.*
${!setIfUndefinedAndExists} EXEC_PATH ..\..\build\bin\Release\*.*
${!setIfUndefinedAndExists} EXEC_PATH ..\..\cmake_build\bin\RelWithDebInfo\*.*
${!setIfUndefinedAndExists} EXEC_PATH ..\..\cmake_build\bin\Release\*.*
${!setIfUndefinedAndExists} EXEC_PATH ..\..\bld-64\bin\RelWithDebInfo\*.*
${!setIfUndefinedAndExists} EXEC_PATH ..\..\bld-64\bin\Release\*.*
${!setIfUndefinedAndExists} EXEC_PATH ..\..\build-64\bin\RelWithDebInfo\*.*
${!setIfUndefinedAndExists} EXEC_PATH ..\..\build-64\bin\Release\*.*
${!setIfUndefinedAndExists} EXEC_PATH ..\..\cmake_build-64\bin\RelWithDebInfo\*.*
${!setIfUndefinedAndExists} EXEC_PATH ..\..\cmake_build-64\bin\Release\*.*
File /x *.ilk ${EXEC_PATH}
@ -206,7 +206,7 @@ Section "Install" SecMain
File *.ico
; prereqs
SetOutPath "$INSTDIR\prerequisites"
File /r prerequisites\*.*
File /r prerequisites\vcredist_x64.exe
; data + assets
SetOutPath "$INSTDIR\data\"
@ -281,7 +281,6 @@ Section "Uninstall" redist
DELETE /REBOOTOK "$INSTDIR\icon.ico"
DELETE /REBOOTOK "$INSTDIR\libcurl-4.dll"
DELETE /REBOOTOK "$INSTDIR\libeay32.dll"
DELETE /REBOOTOK "$INSTDIR\libidn-11.dll"
DELETE /REBOOTOK "$INSTDIR\License.txt"
DELETE /REBOOTOK "$INSTDIR\libfreetype.dll"
DELETE /REBOOTOK "$INSTDIR\libfribidi-0.dll"

View File

@ -35,7 +35,7 @@
!define VERSION_MINOR 9
!define VERSION_REVISION 3
; Empty means stable, could be -git, -rc1
!define VERSION_BUILD "-rc1"
!define VERSION_BUILD "-git"
;Name and file
!define APPNAME "SuperTuxKart"
@ -43,7 +43,7 @@
!define DESCRIPTION "3D open-source arcade racer with a variety characters, tracks, and modes to play"
Name "${APPNAMEANDVERSION}"
OutFile "${APPNAMEANDVERSION} installer.exe"
OutFile "${APPNAMEANDVERSION} installer-32bit.exe"
# These will be displayed by the "Click here for support information" link in "Add/Remove Programs"
# It is possible to use "mailto:" links in here to open the email client
@ -206,7 +206,7 @@ Section "Install" SecMain
File *.ico
; prereqs
SetOutPath "$INSTDIR\prerequisites"
File /r prerequisites\*.*
File /r prerequisites\vcredist_x86.exe
; data + assets
SetOutPath "$INSTDIR\data\"