Fixed problem with b3d exporter: it exported frames starting with 0,
but irrlicht expects frames starting with 0, resulting in animations not playing back/looping correctly. git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6633 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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