Remove unused functions

This commit is contained in:
Vincent Lejeune
2014-10-18 18:29:37 +02:00
parent 95cf6c5f4a
commit 80c7c5e49b
2 changed files with 0 additions and 19 deletions

View File

@@ -256,22 +256,6 @@ GLuint LoadTFBProgram(const char * vertex_file_path, const char **varyings, unsi
return Program;
}
void setTexture(unsigned TextureUnit, GLuint TextureId, GLenum MagFilter, GLenum MinFilter, bool allowAF)
{
glActiveTexture(GL_TEXTURE0 + TextureUnit);
glBindTexture(GL_TEXTURE_2D, TextureId);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, MagFilter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, MinFilter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
int aniso = UserConfigParams::m_anisotropic;
if (aniso == 0) aniso = 1;
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, allowAF ? (float)aniso : 1.0f);
glGetError();
}
ScopedGPUTimer::ScopedGPUTimer(GPUTimer &t) : timer(t)
{
if (!UserConfigParams::m_profiler_enabled) return;

View File

@@ -17,7 +17,6 @@ namespace HardwareStats
void initGL();
GLuint LoadTFBProgram(const char * vertex_file_path, const char **varyings, unsigned varyingscount);
video::ITexture* getUnicolorTexture(const video::SColor &c);
void setTexture(unsigned TextureUnit, GLuint TextureId, GLenum MagFilter, GLenum MinFilter, bool allowAF = false);
GLuint LoadShader(const char * file, unsigned type);
template<typename ... Types>
@@ -194,8 +193,6 @@ public:
}
};
// core::rect<s32> needs these includes
#include <rect.h>
#include "utils/vec3.hpp"
#include "texturemanager.hpp"