Make achievement goal string consistent (#4019)

This commit is contained in:
MiroslavR 2019-07-23 19:44:17 +02:00 committed by Benau
parent 82557ff032
commit 7e1af5d87c

View File

@ -207,9 +207,9 @@ core::stringw AchievementProgressDialog::niceGoalName(std::string internal_name)
// I18N: A goal for achievements. If this text is in (), it's a precision added to multiple different goals.
if(internal_name=="ftl-finished") nice_name = _("Follow-the-Leader races finished");
// I18N: A goal for achievements. If this text is in (), it's a precision added to multiple different goals.
if(internal_name=="three-strikes-started") nice_name = _("3 Strikes battle started");
if(internal_name=="three-strikes-started") nice_name = _("3 Strikes battles started");
// I18N: A goal for achievements. If this text is in (), it's a precision added to multiple different goals.
if(internal_name=="three-strikes-finished") nice_name = _("3 Strikes battle finished");
if(internal_name=="three-strikes-finished") nice_name = _("3 Strikes battles finished");
// I18N: A goal for achievements. If this text is in (), it's a precision added to multiple different goals.
if(internal_name=="soccer-started") nice_name = _("Soccer matches started");
// I18N: A goal for achievements. If this text is in (), it's a precision added to multiple different goals.