diff --git a/src/states_screens/dialogs/achievement_progress_dialog.cpp b/src/states_screens/dialogs/achievement_progress_dialog.cpp index b5d713486..086c0afd0 100644 --- a/src/states_screens/dialogs/achievement_progress_dialog.cpp +++ b/src/states_screens/dialogs/achievement_progress_dialog.cpp @@ -207,9 +207,9 @@ core::stringw AchievementProgressDialog::niceGoalName(std::string internal_name) // I18N: A goal for achievements. If this text is in (), it's a precision added to multiple different goals. if(internal_name=="ftl-finished") nice_name = _("Follow-the-Leader races finished"); // I18N: A goal for achievements. If this text is in (), it's a precision added to multiple different goals. - if(internal_name=="three-strikes-started") nice_name = _("3 Strikes battle started"); + if(internal_name=="three-strikes-started") nice_name = _("3 Strikes battles started"); // I18N: A goal for achievements. If this text is in (), it's a precision added to multiple different goals. - if(internal_name=="three-strikes-finished") nice_name = _("3 Strikes battle finished"); + if(internal_name=="three-strikes-finished") nice_name = _("3 Strikes battles finished"); // I18N: A goal for achievements. If this text is in (), it's a precision added to multiple different goals. if(internal_name=="soccer-started") nice_name = _("Soccer matches started"); // I18N: A goal for achievements. If this text is in (), it's a precision added to multiple different goals.