Removed useless functions
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@@ -56,7 +56,6 @@ public:
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virtual ~AbstractRenderer(){}
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RTT* getRTT() { return m_rtts;} //FIXME: remove this
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void setRTT(RTT *rtts) { m_rtts = rtts; } //FIXME: remove this
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virtual void onLoadWorld() = 0;
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virtual void onUnloadWorld() = 0;
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@@ -79,19 +78,6 @@ public:
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virtual void render(float dt) = 0;
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virtual void renderScene(irr::scene::ICameraSceneNode * const camnode,
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float dt, bool hasShadows, bool forceRTT) = 0;
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virtual void updateLightsInfo(irr::scene::ICameraSceneNode * const camnode,
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float dt) = 0;
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virtual void uploadLightingData() const {}
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virtual void computeMatrixesAndCameras(irr::scene::ICameraSceneNode * const camnode,
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size_t width, size_t height) {}
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virtual void resetShadowCamNodes() {}
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// ------------------------------------------------------------------------
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const irr::core::vector2df &getCurrentScreenSize() const
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@@ -1771,12 +1771,7 @@ video::ITexture* IrrDriver::applyMask(video::ITexture* texture,
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mask->drop();
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return t;
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} // applyMask
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// ----------------------------------------------------------------------------
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void IrrDriver::setRTT(RTT* rtt)
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{
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m_renderer->resetShadowCamNodes();
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m_renderer->setRTT(rtt); //FIXME
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}
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// ----------------------------------------------------------------------------
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void IrrDriver::onLoadWorld()
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{
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@@ -368,8 +368,6 @@ public:
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return m_texture_error_message;
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} // getTextureErrorMessage
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// ------------------------------------------------------------------------
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AbstractRenderer* getRenderer() { return m_renderer; }
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// ------------------------------------------------------------------------
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/** Returns a list of all video modes supports by the graphics card. */
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const std::vector<VideoMode>& getVideoModes() const { return m_modes; }
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@@ -623,7 +621,6 @@ public:
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} // addDebugMesh
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#endif
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void setRTT(RTT* rtt); //FIXME
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void onLoadWorld();
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void onUnloadWorld();
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@@ -61,7 +61,7 @@ private:
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void updateLightsInfo(irr::scene::ICameraSceneNode * const camnode,
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float dt);
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void uploadLightingData() const override;
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void uploadLightingData() const;
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void computeMatrixesAndCameras(scene::ICameraSceneNode * const camnode,
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size_t width, size_t height);
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