Enable fog for boxes, bananas, etc.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7215 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
mbjornstk 2011-01-03 02:47:09 +00:00
parent f196a544a2
commit 73a771632b

View File

@ -120,6 +120,7 @@ void ItemManager::loadDefaultItems()
// don't look smooth, so for now generally disable lighting
// FIXME : re-export models with normals instead
mesh->setMaterialFlag(video::EMF_LIGHTING, false);
mesh->setMaterialFlag(video::EMF_FOG_ENABLE, true);
std::string shortName =
StringUtils::getBasename(StringUtils::removeExtension(model_filename));
m_all_meshes[shortName] = mesh;