From 73a771632b28e9894fbcbb57e802473560c6e49f Mon Sep 17 00:00:00 2001 From: mbjornstk Date: Mon, 3 Jan 2011 02:47:09 +0000 Subject: [PATCH] Enable fog for boxes, bananas, etc. git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7215 178a84e3-b1eb-0310-8ba1-8eac791a3b58 --- src/items/item_manager.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/items/item_manager.cpp b/src/items/item_manager.cpp index 9adae9314..5b2eb72e4 100644 --- a/src/items/item_manager.cpp +++ b/src/items/item_manager.cpp @@ -120,6 +120,7 @@ void ItemManager::loadDefaultItems() // don't look smooth, so for now generally disable lighting // FIXME : re-export models with normals instead mesh->setMaterialFlag(video::EMF_LIGHTING, false); + mesh->setMaterialFlag(video::EMF_FOG_ENABLE, true); std::string shortName = StringUtils::getBasename(StringUtils::removeExtension(model_filename)); m_all_meshes[shortName] = mesh;