Remove outdated comment
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@ -962,8 +962,6 @@ void RaceGUI::drawSpeedEnergy(const AbstractKart* kart,
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meter_texture->getSize());
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draw2DImage(meter_texture, meter_pos, meter_texture_coords, NULL,
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NULL, true);
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// TODO: temporary workaround, shouldn't have to use
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// draw2DVertexPrimitiveList to render a simple rectangle
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const float speed = kart->getSpeed();
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