Adjusted size for player and AI icons in minimal race UI. Feel free to make further adjustments.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7870 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
magned
2011-03-12 17:59:07 +00:00
parent 3eb8c52710
commit 6c7274d66e

View File

@@ -59,8 +59,8 @@ MinimalRaceGUI::MinimalRaceGUI()
const float scaling = irr_driver->getFrameSize().Height / 480.0f;
// Marker texture has to be power-of-two for (old) OpenGL compliance
m_marker_rendered_size = 2 << ((int) ceil(1.0 + log(32.0 * scaling)));
m_marker_ai_size = (int)( 28.0f * scaling);
m_marker_player_size = (int)( 24.0f * scaling);
m_marker_ai_size = (int)( 24.0f * scaling);
m_marker_player_size = (int)( 34.0f * scaling);
m_map_width = (int)(200.0f * scaling);
m_map_height = (int)(200.0f * scaling);
m_map_left = (int)( 10.0f * scaling);