Adjusted size for player and AI icons in minimal race UI. Feel free to make further adjustments.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7870 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@@ -59,8 +59,8 @@ MinimalRaceGUI::MinimalRaceGUI()
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const float scaling = irr_driver->getFrameSize().Height / 480.0f;
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// Marker texture has to be power-of-two for (old) OpenGL compliance
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m_marker_rendered_size = 2 << ((int) ceil(1.0 + log(32.0 * scaling)));
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m_marker_ai_size = (int)( 28.0f * scaling);
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m_marker_player_size = (int)( 24.0f * scaling);
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m_marker_ai_size = (int)( 24.0f * scaling);
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m_marker_player_size = (int)( 34.0f * scaling);
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m_map_width = (int)(200.0f * scaling);
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m_map_height = (int)(200.0f * scaling);
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m_map_left = (int)( 10.0f * scaling);
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