Show everyone's items with the left characters icons (#4027)
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@ -1075,6 +1075,27 @@ void RaceGUIBase::drawPlayerIcon(AbstractKart *kart, int x, int y, int w,
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draw2DImage(icon, pos4, rect4, NULL, NULL, true);
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}
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// Current item(s) and how many if > 1
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const Powerup* powerup = kart->getPowerup();
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if (powerup->getType() != PowerupManager::POWERUP_NOTHING && !kart->hasFinishedRace())
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{
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int numberItems = kart->getPowerup()->getNum();
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video::ITexture *iconItem = powerup->getIcon()->getTexture();
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assert(iconItem);
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const core::rect<s32> rect(core::position2d<s32>(0,0), iconItem->getSize());
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const core::rect<s32> posItem(x + w/2, y + w/2, x + 5*w/4, y + 5*w/4);
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draw2DImage(iconItem, posItem, rect, NULL, NULL, true);
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if (numberItems > 1)
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{
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gui::ScalableFont* font = GUIEngine::getHighresDigitFont();
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const core::rect<s32> posNumber(x + w, y + w/4, x + 7*w/4, y + w);
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font->setScale(3.f*((float) w)/(4.f*(float)font->getDimension(L"X").Height));
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font->draw(StringUtils::toWString(numberItems), posNumber, video::SColor(255, 255, 255, 255));
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}
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}
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//Plunger
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if (kart->getBlockedByPlungerTicks()>0)
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{
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